Full notes
Full Deadstone update
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Repeated intro
Hello! Since releasing Deadstone on Steam, and between the later updates, I've been hard at work on a new game. I played a lot of X-Com, Fallout, and Jagged Alliance when I was younger, and the turn based genre is very dear to me, so I decided it was time to make one. Nine months later, and things are beginning to take shape, although there is still much to be done. This development video covers a mission from the game where the protagonist encounters a potential ally. This ally has been lured to a desolate part of the city, and ambushed by a group of paramilitary survivalists. The player and their newfound ally must fight their way out, and escape. Here's a link to the video if you'd like to check it out: https://www.youtube.com/watch?v=_AOYSsnt5fA And here's a video showing how firing from full cover works: https://www.youtube.com/watch?v=fSu7R17RBK8 If you'd like occasional updates on the development of this game, you are more than welcome to stop by my facebook page, at: https://www.facebook.com/Timeslipsoftworks I'd really like to hear what you think, so if you have any questions, comments, or observations, it would be fun to talk to you about them! Take care!
What changed
- Gameplay
Deadstone changes
Source
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