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Steam News17 January 201511y ago

Update 4 Release Notes

Update 4 (1.04) is now uploaded and ready for your gaming pleasure! Enhancements & Additions - Added new enemy behaviours to make combat in survival mode more dynamic.

Full notes

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What changed

1 fix1 addition0 changes0 removals
  • Balance
  • Performance
addedEnhancements & AdditionsAdded new enemy behaviours to make combat in survival mode more dynamic. - Added more detailed information on perks and upgrade benefits, and weapon stats, to allow for more informed planning. - Added 6 new perks (Gunslinger, Assault Specialist, Sniper, Shotguneer, Med Lab, Enhanced Medkits) - Added a slippery ice terrain to survival mode. - Added 2 new pickups to survival mode: XP Boost, and Score Boost. - Enemies now move more slowly when seriously wounded. - Active Reload perk now uses the fire button to speed up the reloading process. - Colonist reinforcements and turrets now spawn a short distance from the player in survival, to prevent them getting in the way when you are being chased by a ravenous swarm of infected.
fixedFixesIssue with enemies not rendering and becoming stuck when large numbers of enemies on screen in survival mode resolved. - Issue with turrets shooting cut scene enemies in Day 49 resolved. - Pistol no longer fully reload when switching away from them during a reload.

Deadstone changes

addedAdded new enemy behaviours to make combat in survival mode more dynamic. - Added more detailed information on perks and upgrade benefits, and weapon stats, to allow for more informed planning. - Added 6 new perks (Gunslinger, Assault Specialist, Sniper, Shotguneer, Med Lab, Enhanced Medkits) - Added a slippery ice terrain to survival mode. - Added 2 new pickups to survival mode: XP Boost, and Score Boost. - Enemies now move more slowly when seriously wounded. - Active Reload perk now uses the fire button to speed up the reloading process. - Colonist reinforcements and turrets now spawn a short distance from the player in survival, to prevent them getting in the way when you are being chased by a ravenous swarm of infected.
fixedIssue with enemies not rendering and becoming stuck when large numbers of enemies on screen in survival mode resolved. - Issue with turrets shooting cut scene enemies in Day 49 resolved. - Pistol no longer fully reload when switching away from them during a reload.

Update 4 (1.04) is now uploaded and ready for your gaming pleasure!

Enhancements & Additions

- Added new enemy behaviours to make combat in survival mode more dynamic. - Added more detailed information on perks and upgrade benefits, and weapon stats, to allow for more informed planning. - Added 6 new perks (Gunslinger, Assault Specialist, Sniper, Shotguneer, Med Lab, Enhanced Medkits) - Added a slippery ice terrain to survival mode. - Added 2 new pickups to survival mode: XP Boost, and Score Boost. - Enemies now move more slowly when seriously wounded. - Active Reload perk now uses the fire button to speed up the reloading process. - Colonist reinforcements and turrets now spawn a short distance from the player in survival, to prevent them getting in the way when you are being chased by a ravenous swarm of infected.

Fixes

- Issue with enemies not rendering and becoming stuck when large numbers of enemies on screen in survival mode resolved. - Issue with turrets shooting cut scene enemies in Day 49 resolved. - Pistol no longer fully reload when switching away from them during a reload.

Thanks

A big thanks to Borba, Dehaku, Nootmans, Rob Cram, and Robodemon for the suggestions and bug reports!

Source

Steam News / 17 January 2015

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