HomeGamesUpdatesPricingMethodology
Steam News3 August 20266d ago

Emergency Update – August 3

Hello, this is Finalblow. It has now been three days since 《Deadly Trick》 launched in Early Access. We sincerely thank everyone who has played the game and shared their valuable feedback with us!

In this update6

Full notes

Full Deadly Trick update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Finalblow.

What changed

8 fixes4 additions5 changes0 removals
  • Gameplay
  • Server
  • Fixes
  • Store
  • UI and audio
addedBefore we begin introducing major new content, we have released an emergency update to improve the matchmaking experience for all players.
changedImportant NoticeAs the current build has been updated to version 0.1.1, players using an older version will be placed in a separate matchmaking environment.
addedImportant NoticeIf you are still using an older version of the game, please restart Steam to update the game before joining a session.
changed- Improved the session list to display sessions from all regionsPreviously, sessions created in different regions did not appear in the session list and could only be joined using a room code.
changed- Improved the session list to display sessions from all regionsSessions with games currently in progress will also be displayed in the list. We will continue improving the system so that players can find sessions more conveniently without having to rely on external communities such as Discord.
added- Improved text chat so it can be used without connecting to the voice serverPlayers can now send and receive text chat messages regardless of whether they are connected to the voice server.

Deadly Trick changes

addedBefore we begin introducing major new content, we have released an emergency update to improve the matchmaking experience for all players.
changedAs the current build has been updated to version 0.1.1, players using an older version will be placed in a separate matchmaking environment.
addedIf you are still using an older version of the game, please restart Steam to update the game before joining a session.
changedPreviously, sessions created in different regions did not appear in the session list and could only be joined using a room code.
changedSessions with games currently in progress will also be displayed in the list. We will continue improving the system so that players can find sessions more conveniently without having to rely on external communities such as Discord.

It has now been three days since 《Deadly Trick》 launched in Early Access.

We sincerely thank everyone who has played the game and shared their valuable feedback with us!

Before we begin introducing major new content, we have released an emergency update to improve the matchmaking experience for all players.

Important Notice

As the current build has been updated to version 0.1.1, players using an older version will be placed in a separate matchmaking environment.

If you are still using an older version of the game, please restart Steam to update the game before joining a session.

Update Details

- Improved the session list to display sessions from all regions

Previously, sessions created in different regions did not appear in the session list and could only be joined using a room code.

Starting with this update, all public sessions will be displayed regardless of region, allowing players to freely join any available session.

Sessions with games currently in progress will also be displayed in the list. We will continue improving the system so that players can find sessions more conveniently without having to rely on external communities such as Discord.

Developer Note:

We are currently developing a feature that will allow players to join an ongoing session as spectators and wait for the next game.

We hope this update makes it easier for everyone to find and join a wider variety of sessions.

- Improved text chat so it can be used without connecting to the voice server

Players can now send and receive text chat messages regardless of whether they are connected to the voice server.

Bug Fixes

  • Fixed an issue where objects would occasionally disappear after the host reconnected to a session.

  • Fixed an issue where dead players could not see their own character after entering the Investigation Phase.

  • Fixed an issue where the Korean font was displayed incorrectly in the chat tab of the Trial Tablet.

  • Fixed an issue where the emote panel could not be closed if a player died while it was open.

  • Fixed an issue where the room code in the in-game lobby would be displayed across two lines with certain character combinations.

  • Fixed an issue where players with the Mastermind or Shadow role could temporarily not see their own chat messages after being executed during the trial.

  • Fixed an issue where players could investigate certain locations during the tutorial trial.

  • Fixed various other unlisted bugs.

Features Planned for the Near Future

  • A feature allowing players to join an ongoing session as spectators and wait for the next game

  • Key rebinding and related UI improvements

  • A feature allowing players to view a detailed breakdown of awards from the previous game

  • New Deadly Tricks

If you have any questions or suggestions regarding the game, please press F10 from the in-game main menu to submit a report.

We carefully review all the feedback you send us and will continue working to make the game better.

Thank you.

Source

Steam News / 3 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.