In this update6
Full notes
Full Deadly Trick update
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Repeated intro
Hello, this is Finalblow.
What changed
- Gameplay
- Server
- Fixes
- Store
- UI and audio
Deadly Trick changes
It has now been three days since 《Deadly Trick》 launched in Early Access.
We sincerely thank everyone who has played the game and shared their valuable feedback with us!
Before we begin introducing major new content, we have released an emergency update to improve the matchmaking experience for all players.
Important Notice
As the current build has been updated to version 0.1.1, players using an older version will be placed in a separate matchmaking environment.
If you are still using an older version of the game, please restart Steam to update the game before joining a session.
Update Details
- Improved the session list to display sessions from all regions
Previously, sessions created in different regions did not appear in the session list and could only be joined using a room code.
Starting with this update, all public sessions will be displayed regardless of region, allowing players to freely join any available session.
Sessions with games currently in progress will also be displayed in the list. We will continue improving the system so that players can find sessions more conveniently without having to rely on external communities such as Discord.
Developer Note:
We are currently developing a feature that will allow players to join an ongoing session as spectators and wait for the next game.
We hope this update makes it easier for everyone to find and join a wider variety of sessions.
- Improved text chat so it can be used without connecting to the voice server
Players can now send and receive text chat messages regardless of whether they are connected to the voice server.
Bug Fixes
Fixed an issue where objects would occasionally disappear after the host reconnected to a session.
Fixed an issue where dead players could not see their own character after entering the Investigation Phase.
Fixed an issue where the Korean font was displayed incorrectly in the chat tab of the Trial Tablet.
Fixed an issue where the emote panel could not be closed if a player died while it was open.
Fixed an issue where the room code in the in-game lobby would be displayed across two lines with certain character combinations.
Fixed an issue where players with the Mastermind or Shadow role could temporarily not see their own chat messages after being executed during the trial.
Fixed an issue where players could investigate certain locations during the tutorial trial.
Fixed various other unlisted bugs.
Features Planned for the Near Future
A feature allowing players to join an ongoing session as spectators and wait for the next game
Key rebinding and related UI improvements
A feature allowing players to view a detailed breakdown of awards from the previous game
New Deadly Tricks
If you have any questions or suggestions regarding the game, please press F10 from the in-game main menu to submit a report.
We carefully review all the feedback you send us and will continue working to make the game better.
Thank you.
Source
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