HomeGamesUpdatesPricingMethodology
Steam News23 June 202611d ago

Next Fest Wrap-Up & Future Roadmap

Hello, this is Finalblow. June Next Fest has officially come to an end today! It was a meaningful opportunity for us to present Deadly Trick to both our existing players and many new players who discovered the game duri

In this update9

Full notes

Full Deadly Trick update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Finalblow.

What changed

0 fixes9 additions13 changes0 removals
  • Events
  • Gameplay
  • Store
  • UI and audio
  • Maps
addedIt was a meaningful opportunity for us to present Deadly Trick to both our existing players and many new players who discovered the game during the event.
addedBonus Awards AddedThis is a new feature that grants additional incentives and penalties based on various in-game play elements , separate from simply winning or losing.
addedNew Class Activity AddedAquatic Creature Capture, also known as fishing, has been added to the lineup.
addedDeadly Trick Activation Range ExpandedYou can now activate a Deadly Trick in the pond area .
addedDeadly Trick Activation Range ExpandedDeveloper Note: We plan to add Deadly Tricks to several more areas through future updates.
changedRoadmap - Before ReleaseThe demo build will continue to remain available even after Next Fest has ended.

Deadly Trick changes

addedIt was a meaningful opportunity for us to present Deadly Trick to both our existing players and many new players who discovered the game during the event.
addedThis is a new feature that grants additional incentives and penalties based on various in-game play elements , separate from simply winning or losing.
addedAquatic Creature Capture, also known as fishing, has been added to the lineup.
addedYou can now activate a Deadly Trick in the pond area .
addedDeveloper Note: We plan to add Deadly Tricks to several more areas through future updates.

June Next Fest has officially come to an end today!

It was a meaningful opportunity for us to present Deadly Trick to both our existing players and many new players who discovered the game during the event.

Although the demo still had many shortcomings, we sincerely appreciate all the interest and feedback you shared with us throughout the demo period.

[Update Details for Today]

The following update is scheduled to go live 2 hours after this post is written.

Bonus Awards Added

This is a new feature that grants additional incentives and penalties based on various in-game play elements, separate from simply winning or losing.

On top of that, the player who ranks 1st in the lobby will be able to gain a small amount of “power”!

Developer Note: We plan to expand this feature in the future so that it can apply up to 3rd place. Please look forward to future updates.

New Class Activity Added

Aquatic Creature Capture, also known as fishing, has been added to the lineup.

Deadly Trick Activation Range Expanded

You can now activate a Deadly Trick in the pond area.

Developer Note: We plan to add Deadly Tricks to several more areas through future updates.

Other Bug Fixes

[Roadmap - Before Release]

The demo build will continue to remain available even after Next Fest has ended.

However, once release preparations begin in earnest, we plan to focus on release preparation while limiting updates mainly to essential feature implementation and bug fixes, rather than large-scale updates.

We are currently aiming to release the game around mid-July.

That said, the schedule is extremely tight, so if there are any changes, we will share them through a separate announcement.

The following improvements are planned to be included at release.

  • Improved Statement visibility

  • Detailed room settings

  • Currency system and shop page

  • UI overhaul

  • Reworks for some character abilities

  • Other quality-of-life improvements

[Roadmap - After Release]

We plan to add the following content and improvements shortly after release.

New Island-Themed Map

This is currently the content we are prioritizing the most.

With the addition of the new map, new Class Activities and map gimmicks will also be added.

Character Skins

Character skins will also be added gradually through post-release updates.

In particular, since the new map is something we are currently focusing heavily on, we will do our best to bring it to you not long after release.

We will return later with a more detailed roadmap announcement, along with actual work-in-progress images.

Although the demo build still had many shortcomings, we sincerely thank everyone who enjoyed playing it during the demo period.

If you find any translation errors, bugs, or have suggestions for improvement, please share them through our official Discord or the Steam Community Hub.

We will actively review your feedback and reflect it in future improvements to the game.

Thank you.

Finalblow

Source

Steam News / 23 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.