In this update8
Full notes
Full Deadly Shaft update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- Events
- UI and audio
- Security
- Performance
- Fixes
Deadly Shaft changes
here is a new patch this month. There are new areas, as well as improvements and new features.
Loyalty of the homeowner
This bar of the house owner shows whether the player fulfills his expectations. If the player is rather trustworthy and fulfills his duties, the bar moves to the right. If the house owner is rather suspicious of the player, the bar moves to the left and the whole villa is on alert.
Eagle statue
Hospital room
Tree trunks in the backyard
Changelog:
Added
Loyalty of the homeowner has been added.
UI: The homeowner loyalty indicator is visible to the player on the screen.
Added tree trunks in the backyard.
Added a secret passage in the basement.
Added a mirror and a new toilet in the bathroom in the security zone.
Added a sick room on the second floor.
Added a security room with objects.
Added a party room with objects.
Added an eagle statue on the second floor.
- [Backend Engine]Shadows Ray Tracing has been enabled, there might still be some graphics errors or flickering in the game.
Changed / Improvements
The intro has been changed at the start of the game.
Textures and other light optimizations have been carried out.
Better performance of the villa and the environment.
The 4k textures of the player have been reduced to 2k.
The bathroom in the safety zone for the player has been reduced in size.
Replaced the glass panes above the stairs in the living room.
Fixed
A few walls of the villa had to be moved and changed. (Clipping error fixed)
When Lumen was activated, stains appeared on some parts of the walls that were disturbing in the environment, this has been fixed.
When the homeowner walked around, he was stuck at some doors, this has been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
