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Steam News19 April 20262mo ago

Shop under renovations and more...

HELLO THERE VIDEOGAMERS! In these past few weeks, I fixed multiple issues in the game.

In this update3

Full notes

Full Deadly Seconds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Store
fixedHELLO THERE VIDEOGAMERS!In these past few weeks, I fixed multiple issues in the game. Most of these are harder to show than to feel, but here's a video showcasing the most noticeable fixes:
changedHELLO THERE VIDEOGAMERS!A consistent criticism that has been given, was the fact that it's hard to notice when players take damage or when they're low on HP.
addedHELLO THERE VIDEOGAMERS!The new UI will hopefully signal better to players when this happens, but it is yet to be tested.
changedNew shop and textfont!After MANY design issues and bugs with the upgrade system, I decided it would be best to just remake the shop altogether.
changedNew shop and textfont!This is THE biggest fix made after Uchuu Matsuri, and it's the one I'm most curious to see how players will deal with.
changedNew shop and textfont!Alongside that, I made a custom textfont to display the amo UI with stylized numbers.

Deadly Seconds changes

fixedIn these past few weeks, I fixed multiple issues in the game. Most of these are harder to show than to feel, but here's a video showcasing the most noticeable fixes:
changedA consistent criticism that has been given, was the fact that it's hard to notice when players take damage or when they're low on HP.
addedThe new UI will hopefully signal better to players when this happens, but it is yet to be tested.
changedAfter MANY design issues and bugs with the upgrade system, I decided it would be best to just remake the shop altogether.
changedThis is THE biggest fix made after Uchuu Matsuri, and it's the one I'm most curious to see how players will deal with.

HELLO THERE VIDEOGAMERS!

In these past few weeks, I fixed multiple issues in the game. Most of these are harder to show than to feel, but here's a video showcasing the most noticeable fixes:

A consistent criticism that has been given, was the fact that it's hard to notice when players take damage or when they're low on HP.

The new UI will hopefully signal better to players when this happens, but it is yet to be tested.

New shop and textfont!

After MANY design issues and bugs with the upgrade system, I decided it would be best to just remake the shop altogether.

This is THE biggest fix made after Uchuu Matsuri, and it's the one I'm most curious to see how players will deal with.

Alongside that, I made a custom textfont to display the amo UI with stylized numbers.

This was later expanded into a general-use textfont, which will allow me to add as many characters as I want, since the game has a translation editor.

I'd like to thank everybody who played the game at Lisbon Games Week, Tomar Game Fest and Uchuu Matsuri. These changes are made based on YOUR feedback and experiences!

Source

Steam News / 19 April 2026

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