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Steam News25 October 20232y ago

Update Notes for 10/25/2023

Fixed enemy pathfinding Fixed level design Increased visibility of the environment Reduced the damage area of the "Fat" enemy Increased enemy speed Increased the range of the player's melee weapons Changed the breathing

Full notes

Full Deadly Rain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition8 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
fixedFixed enemy pathfinding
fixedFixed level design
changedIncreased visibility of the environment
changedReduced the damage area of the "Fat" enemy
changedIncreased enemy speed
changedIncreased the range of the player's melee weapons

Deadly Rain changes

fixedFixed enemy pathfinding
fixedFixed level design
changedIncreased visibility of the environment
changedReduced the damage area of the "Fat" enemy
changedIncreased enemy speed
  • Fixed enemy pathfinding

  • Fixed level design

  • Increased visibility of the environment

  • Reduced the damage area of the "Fat" enemy

  • Increased enemy speed

  • Increased the range of the player's melee weapons

  • Changed the breathing sound effect of the "Crazy" enemy (the one wearing a gas mask)

  • Increased shotgun damage

  • Increased Frag Grenade damage

  • Fixed Frag Grenade physics

  • Changed the mechanics of throwing weapons, they are no longer thrown automatically, and you can cook them :)

  • Decreased the time to explode Frag Grenade

  • New settings interface with controls remapping!

Thanks to everyone who tested the game and reported their issues!

I especially thank 00Mx, a Brazilian streamer who sent me excellent feedback via email.

If you would like to give me feedback about the game or report issues, please contact me by email: gabrieljacintho@fireringstudio.com.

Source

Steam News / 25 October 2023

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