Full notes
Full Deadly Rain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
Deadly Rain changes
Fixed enemy pathfinding
Fixed level design
Increased visibility of the environment
Reduced the damage area of the "Fat" enemy
Increased enemy speed
Increased the range of the player's melee weapons
Changed the breathing sound effect of the "Crazy" enemy (the one wearing a gas mask)
Increased shotgun damage
Increased Frag Grenade damage
Fixed Frag Grenade physics
Changed the mechanics of throwing weapons, they are no longer thrown automatically, and you can cook them :)
Decreased the time to explode Frag Grenade
New settings interface with controls remapping!
Thanks to everyone who tested the game and reported their issues!
I especially thank 00Mx, a Brazilian streamer who sent me excellent feedback via email.
If you would like to give me feedback about the game or report issues, please contact me by email: gabrieljacintho@fireringstudio.com.
Source
Changelog.gg summarizes and formats this update. How we read updates.
