In this update2
Full notes
Full Deadlink update
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What changed
- Server
- UI and audio
- Fixes
- Performance
Deadlink changes
Good morning, Agents!
We are pleased to announce that Maria has successfully uploaded all the missing localization data into the simulation. In the meantime, Rumiko is working diligently to fine-tune the Deadlink protocol, addressing life-threatening bugs and enhancing your overall gaming experience.
🌻 Ukrainian Localization
Thanks to the Vsevolod «Damglador» Stopchanskyi, Ukrainian players can now enjoy Deadlink in their own language, Дуже добре!
Changes
Added all of the missing localization to the game
Fixed gamepad issues in the HUB and the loadout selection screen
Fixed issues related to incorrect resource refund rates when using Reset in Deadlink Upgrades
Fixed the starting vendor machine inventory after HUB upgrades reset
Included the missing music tracks in the Endless Mode
Fixed the inaccurate information about wave numbers in the Endless Mode summary screen
The Weirding Waypoint now functions as described, with its active state persisting after a single punch
Aligned the Culling Radius description with the implant's behavior
Fixed the CBRN Pack fire-rate calculation
Fixed issues involving overlapping UI windows during Endless Mode
Resynchronized some of the heavy weapons inspect animations with their respective sounds
Fixed availability of Intel XeSS
Multiple UI layout fixes
Source
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