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Full notes
Full Deadliest Catch: The Game update
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Repeated intro
Hello, we have fixed saves on the beta build but there are few new things which have to be tweaked.
What changed
- Compatibility
- Gameplay
- Fixes
- Store
Deadliest Catch: The Game changes
Warning: This build may contain bugs and minor issues caused by new features.
Changelog: BETA 1.1.44
New:
Added new port, which can be walked around*;
Added the ability to catch fish and grind them into baits;
Added the possibility of damaging/deforming the ship;
Added icebergs, birds and whales;
Added opponents ships;
Added opponents cages (which you can steal, penalties will be added in a future update);
Added shoals;
Changed:
Crew members return to their places after completing the task;
Processing factory menu has been changed to include the new crab species;
Fixed:
Fixed save/load game issues;
Fixed some textures on White Starship;
Fixed pathfinding for crewmen;
Fixed framerate in wheelhouse;
Fixed some bugs in the tutorial that didn't allow to finish it;
Known issues
*IMPORTANT: Port is missing colliders and new shop interactive screens. So don't get to close to port borders as you will fall down into the water.
**IMPOTANT2: If you would like to open port menus, you have to find "barrels" that are flying. It's just a placeholder, will be changed in a few days.
Bug reports & feedback
You can post feedback about BETA here: https://steamcommunity.com/app/838630/discussions/0/3003298578176718494/
Regards, Rafal & Dev Team
Source
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