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Full DEADHUNTERS update
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DEADHUNTERS changes
Hey Hunters!
While you were sitting around in the Guild Hall we went and secured a safe distribution channel with a local smuggler merchant and we stole from the ugly bastard acquired some goods in advance:
A fair warning, if a person of questionable vitality tells you to follow him and leads you to a big, dark cave that has "weapons" and "trinkets" in it. Don't go in. On our way back we spotted some of the local workforce and a couple of extremely large stone blocks where the aforementioned individuals may or may not reside.
We found some ancient recordings of the artisan at work on those blades, see if you can make something out of it, it's beyond us. Well, that's it for now, we have some visitors to deal wi...
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