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Steam News21 May 20261mo ago

Patch v0.2.0 is now live!

DEADHAND THEATER — Update v0.2.0 Today marks the first update for Deadhand Theater!

In this update3

Full notes

Full Deadhand Theater update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions4 changes0 removals
  • Fixes
  • Gameplay
  • Maps
  • Balance
  • UI and audio
fixedDEADHAND THEATER — Update v0.2.0Today marks the first update for Deadhand Theater! We're excited to share what we've fixed and added into the game so far to improve your experience in Deadhand Theater
changed📝 CHANGELOGUPDATES & IMPROVEMENTS
added📝 CHANGELOGAdded 14 new grafts! Find out about their effects by buying them in the black market stage
added📝 CHANGELOGYou can now buy more than 1 graft in the black market
added📝 CHANGELOGAdded textures for all 55 talismans
added📝 CHANGELOGAdded buff and damage over time signs above the health bar

Deadhand Theater changes

fixedToday marks the first update for Deadhand Theater! We're excited to share what we've fixed and added into the game so far to improve your experience in Deadhand Theater
changedUPDATES & IMPROVEMENTS
addedAdded 14 new grafts! Find out about their effects by buying them in the black market stage
addedYou can now buy more than 1 graft in the black market
addedAdded textures for all 55 talismans

DEADHAND THEATER — Update v0.2.0

Today marks the first update for Deadhand Theater! We're excited to share what we've fixed and added into the game so far to improve your experience in Deadhand Theater

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📝 CHANGELOG

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UPDATES & IMPROVEMENTS

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  • Added 14 new grafts! Find out about their effects by buying them in the black market stage

  • You can now buy more than 1 graft in the black market

  • Added textures for all 55 talismans

  • Added buff and damage over time signs above the health bar

  • Main menu, pause menu, and profile menu revamp

  • Improvements on game flow (eg. Now after defeating the boss, player returns to the main menu)

  • Added audio and video settings

  • Various texture adjustments

BUG FIXES

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  • Fixed: Upgraded talisman values now persist after save and loading your profile

  • Fixed: Unintended boss behavior

  • Various other bug fixes

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👀 WHAT'S NEXT

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For the upcoming update we'll be mainly focusing on two parts:

  • Intro and stage selection revamp

    • We've noticed from a few playtests we've seen that the current game intro and stage selection design is maybe unclear for players. On the upcoming updates we want to highlight each stages, their modifiers, the player's progression, and what to expect from the game.

  • Lighting improvements

    • One key part on getting the feel right for the stages are the lighting, and this is something we've been consistently working on for a while now. One example is to create unique lighting for specific events in game.

There are still a lot of ideas that we're planning and currently implementing into the game. Look forward to future updates!

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📢 OTHER NEWS: CLOSED PLAYTEST

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With this update we're conducting our first closed playtest on Steam! We saw some interesting data from the open playtest before and we'd like to hear more from you about how you feel when you're playing the game and we can do to improve the game further.

You can join by requesting access through our Steam page. We appreciate any bug report or feedback that you can give us, which you can send to us by filling the forms (accessible in game too), joining our discord, or reaching out to us through social media.

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Source

Steam News / 21 May 2026

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