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Steam News16 September 20232y ago

Deadfall: About development

Hello everyone, dear friends! Development of Deadfall continues and it is getting closer to release every day.

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Hello everyone, dear friends!

What changed

0 fixes2 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
changedDuring all this time, a colossal amount of work has been done. At the moment, work on the technical part of the game has been completed, all the mechanics and almost all the content that you will encounter during the game are ready. But there is also a huge part of work ahead of me, which will take a lot of time. I am a solo developer, so the entire project is entirely my responsibility. In development, I combine the roles of programmer, game designer, level designer, composer, sound designer, voice-over announcer, script author, partly artist and publisher.
addedWith the core of the game ready, I can now focus on developing the story campaign. I still have to create at least 10 game levels, many of which will be impressive in their scale, write dialogues, missions and write a couple dozen more musical compositions. So far, the game's soundtrack consists of 13 tracks.
changedIn the game you will have access to various vehicles, ranging from inflatable boats with hummers with stationary weapons on board, ending even with a bulletproof tank! • About 15 types of firearms for various purposes will be presented. None of them will be useless: sometimes even a starting pistol will be more profitable than a Minigun. The effectiveness of a weapon depends on the situation. • I also finished work on the B4 squad command system. You can call for reinforcements and together storm enemy positions: both on foot and in vehicles. Yes, yes, your allies have rights too! True, the command will become available only after a certain stage of the plot. • The game will have many adventures and events that will raise the adrenaline in your blood to the maximum! What will it cost just one mission in the mines, where you will need to blow up a station supplying a defense complex, and then run away from a series of explosions until the very exit under heavy guitar cuts! • The game will often offer you several ways to solve a problem. You are free to either break into enemy territory in a humvee and shoot everyone with a machine gun, like Rambo, or kill everyone from a distance using a sniper rifle in stealth. • Completing almost every level will take you about an hour of real time! And much more.
addedThanks to everyone who is waiting for the game! Add it to your wishlist, friends! Colonel Paul Greenberg and Sergeant Roach Craig are waiting for you!

Development of Deadfall continues and it is getting closer to release every day. In the month of August, it was practically not carried out due to certain life circumstances, but now the development of the game is entering an active phase!

During all this time, a colossal amount of work has been done. At the moment, work on the technical part of the game has been completed, all the mechanics and almost all the content that you will encounter during the game are ready. But there is also a huge part of work ahead of me, which will take a lot of time. I am a solo developer, so the entire project is entirely my responsibility. In development, I combine the roles of programmer, game designer, level designer, composer, sound designer, voice-over announcer, script author, partly artist and publisher.

With the core of the game ready, I can now focus on developing the story campaign. I still have to create at least 10 game levels, many of which will be impressive in their scale, write dialogues, missions and write a couple dozen more musical compositions. So far, the game's soundtrack consists of 13 tracks.

  • In the game you will have access to various vehicles, ranging from inflatable boats with hummers with stationary weapons on board, ending even with a bulletproof tank! • About 15 types of firearms for various purposes will be presented. None of them will be useless: sometimes even a starting pistol will be more profitable than a Minigun. The effectiveness of a weapon depends on the situation. • I also finished work on the B4 squad command system. You can call for reinforcements and together storm enemy positions: both on foot and in vehicles. Yes, yes, your allies have rights too! True, the command will become available only after a certain stage of the plot. • The game will have many adventures and events that will raise the adrenaline in your blood to the maximum! What will it cost just one mission in the mines, where you will need to blow up a station supplying a defense complex, and then run away from a series of explosions until the very exit under heavy guitar cuts! • The game will often offer you several ways to solve a problem. You are free to either break into enemy territory in a humvee and shoot everyone with a machine gun, like Rambo, or kill everyone from a distance using a sniper rifle in stealth. • Completing almost every level will take you about an hour of real time! And much more.

In the very near future, a Demo version will be available for download, which will introduce you to the game better. It won't have a story campaign, but it will definitely offer you a lot of fun! The release date of the full version of the game will be announced later.

Thanks to everyone who is waiting for the game! Add it to your wishlist, friends! Colonel Paul Greenberg and Sergeant Roach Craig are waiting for you!

Source

Steam News / 16 September 2023

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