Full notes
Full DEADCAM | ANALOG • SURVIVAL • HORROR update
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What changed
- Events
- Gameplay
- Fixes
DEADCAM | ANALOG • SURVIVAL • HORROR changes
Thank you all for your feedback and bug reports, I've been keeping an eye out while I work through fixing bugs and issues and improving overall player experiences! Here's a list of what's been done in this update.
- Added enemy spawn cool downI've added a small cool down period for when enemies can spawn. This allows for a bit more exploration time and make encounters a tad less predictable. This will be ignored during the fuse box alarm event.
Reduced Katana Girls Spawn Limits: The Katana girls should spawn-in a little less frequent on Easy and normal difficulties.
- Objective system tweaked / fixedI've tweaked how the objective system works and also removed the annoying "Keycard" objective bug. Objectives should now appear and disappear properly.
- Clear File Data is now implemented correctlyClearing file data should now be working properly, deleting and creating a new empty save for the current selected file.
- Gym Storage Key Bug FixedFixed a bug where you could use the gym storage key and unlock the sky bridge door directly instead of using the keycard which in doing so would lock the player out of actually unlocking the gym storage room. (This was a left over from early development that I overlooked.)
- Additional Player GuidanceI've added a few more visual cues (The yellow square) which now appears in a few more places to draw attention to important clues.
I've also fixed some minor issues, such as the girl sticking to your Katana when you first pick it up. I'll keep my eyes and ears out for more bugs as I continue work on File-02 and overhauling the inventory system. Please leave a review if you enjoyed the game, it would mean so much! Thank you! Joure
Source
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