Full notes
Full Deadburg update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
Fix for terrain desync if blocks are added/removed/damaged while player is joining a new game.
Fix for zombie desync issue on spawn that could cause zombies to pop in/out of a location.
Fix for bug that could cause zombies to slowly float away. It turns out their people did not need them.
Fix for Russo weapons using 5.56mm ammo instead of 7.62x39mm ammo.
Fix for duplicate 5.56mm ammo crafting recipe.
Adding an Ammo category to crafting UI making it easier to find ammo recipes.
Knife secondary animation is now a stab to match game logic.
Source
Changelog.gg summarizes and formats this update. How we read updates.
