Full notes
Full Deadburg update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
Added custom window resizing. - Reverted change to shadows that might have reduced performance. - Fix text cursor drawing off into the sunset if you have two lines in the player chat textbox. - Add hit indicators showing direction the damage is coming from. - When playing multiplayer games other player's health is now visible on the HUD - Aiming at players will show their gamertag. - Crafting list will no longer auto-sort if an item is discovered or no longer craftable. - Screwdriver secondary will now remove blocks instead of breaking them. - Screwdriver durability cost for block removal reduced. - Potential fix for zombie desyncs. - Fix for crash if a zombie attack wave is spawned near the edge of the map.
Source
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