Full notes
Full DeadBlitZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
- Balance
1.0.0.11 Patch Notes - 5-10-2024 Features:
Added a Final Results page when your run ends.
Gameplay:
Enemies now get stronger when you secure zones. Before it was on a timer.
Bug Fixes:
Fixed an issue where headshots were not tracked correctly.
Fixed an issue where stages completed under 7:00 now track correctly.
Fixed a bug where pressing the START button on a controller when starting a new run after a run is finished.
Fixed a bug where you couldn’t start a new run if at max level.
Balance Changes:
Changed a challenge: complete a stage under 5:00 -> 7:00.
UI/UX:
Added an option under UI settings to turn off enemy outlines.
Visuals:
Made some lighting adjustments on Alpine Ridge.
Made some lighting adjustments on High Altitude.
Source
Changelog.gg summarizes and formats this update. How we read updates.
