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Steam News10 May 20242y ago

1.0.0.11 Patch Notes - 5-10-2024

1.0.0.11 Patch Notes - 5-10-2024 Features: Added a Final Results page when your run ends. Gameplay: Enemies now get stronger when you secure zones. Before it was on a timer.

Full notes

Full DeadBlitZ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions4 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Balance
addedAdded a Final Results page when your run ends.
changedGameplay:
fixedFixed an issue where headshots were not tracked correctly.
fixedFixed an issue where stages completed under 7:00 now track correctly.
fixedFixed a bug where pressing the START button on a controller when starting a new run after a run is finished.
fixedFixed a bug where you couldn’t start a new run if at max level.
challenge: complete a stage under 5:007challenge: complete a stage under 5: increased, buff

1.0.0.11 Patch Notes - 5-10-2024 Features:

  • Added a Final Results page when your run ends.

Gameplay:

  • Enemies now get stronger when you secure zones. Before it was on a timer.

Bug Fixes:

  • Fixed an issue where headshots were not tracked correctly.

  • Fixed an issue where stages completed under 7:00 now track correctly.

  • Fixed a bug where pressing the START button on a controller when starting a new run after a run is finished.

  • Fixed a bug where you couldn’t start a new run if at max level.

Balance Changes:

  • Changed a challenge: complete a stage under 5:00 -> 7:00.

UI/UX:

  • Added an option under UI settings to turn off enemy outlines.

Visuals:

  • Made some lighting adjustments on Alpine Ridge.

  • Made some lighting adjustments on High Altitude.

Source

Steam News / 10 May 2024

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