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Steam News25 March 20263mo ago

03/25/2026

New animations added for some weapons A compass was added to the HUD to help you navigate during missions (an option to disable it and use only physics will be added in the future) World events added Visual changes made

Full notes

Full Dead World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Events
addedNew animations added for some weapons
addedA compass was added to the HUD to help you navigate during missions (an option to disable it and use only physics will be added in the future)
addedWorld events added
addedSome weapons can now change ammunition type (for example, 9x19mm standard and 9x19mm hollow point; more types will be added over time)
addedThe revolver (S&W M19) can now be cocked by pressing V

Dead World changes

addedNew animations added for some weapons
addedA compass was added to the HUD to help you navigate during missions (an option to disable it and use only physics will be added in the future)
addedWorld events added
addedSome weapons can now change ammunition type (for example, 9x19mm standard and 9x19mm hollow point; more types will be added over time)
addedThe revolver (S&W M19) can now be cocked by pressing V
  • New animations added for some weapons

  • A compass was added to the HUD to help you navigate during missions (an option to disable it and use only physics will be added in the future)

  • World events added

  • Visual changes made to the inventory

  • Changes made to the workbench menu

  • Some weapons can now change ammunition type (for example, 9x19mm standard and 9x19mm hollow point; more types will be added over time)

  • The revolver (S&W M19) can now be cocked by pressing V

Source

Steam News / 25 March 2026

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