Full notes
Full Dead World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
Dead World changes
New animations added for some weapons
A compass was added to the HUD to help you navigate during missions (an option to disable it and use only physics will be added in the future)
World events added
Visual changes made to the inventory
Changes made to the workbench menu
Some weapons can now change ammunition type (for example, 9x19mm standard and 9x19mm hollow point; more types will be added over time)
The revolver (S&W M19) can now be cocked by pressing V
Source
Changelog.gg summarizes and formats this update. How we read updates.
