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Steam News1 May 20261mo ago

Upcoming Playtest Update

Ahoy, pirates! As promised, today we will tell you about all the fixes we've made for the playtest. These changes will arrive next week. Here are the changes: Updated item balance and the madness mechanic.

Full notes

Full Dead Weight update

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What changed

12 fixes3 additions2 changes2 removals
  • Balance
  • Store
  • Fixes
  • Performance
  • Gameplay
  • Events
changedUpdated item balance and the madness mechanic. The logic for spawning corrupted units has been changed based on the current madness level.
changedItem drops now also depend on the madness level. Boss battles now reward items one tier higher than the current region.
fixedFixed an issue where two events could trigger at the same time, such as a pirate attack and drifting. Pirates and the minion will now wait for their turn ;)
fixedFixed a bug where units could lose their skill panel
fixedFixed incorrect dialogue issues in the temple
fixedFixed an issue with stun animation display

Ahoy, pirates!

As promised, today we will tell you about all the fixes we've made for the playtest. These changes will arrive next week.

Here are the changes:

  • Updated item balance and the madness mechanic. The logic for spawning corrupted units has been changed based on the current madness level.

  • Item drops now also depend on the madness level. Boss battles now reward items one tier higher than the current region.

  • Fixed an issue where two events could trigger at the same time, such as a pirate attack and drifting. Pirates and the minion will now wait for their turn ;)

  • Fixed a bug where units could lose their skill panel

  • Fixed incorrect dialogue issues in the temple

  • Fixed an issue with stun animation display

  • Fixed an issue with dash skills where push direction arrows were displayed incorrectly

  • Fixed an issue where control was not passed to the next squad member if the main character was stunned

  • Fixed the display of ally buffs from Arn’s Explosive Fury

  • Fixed formatting issues in skill tooltips

  • Fixed objective display issues in the journal

  • Fixed incorrect push trigger behavior on pirate ships

  • Fixed a game crash when equipping two accessories without an active skill

  • Fixed an unnecessary activation of the Abyss Gift return button

  • Added confirmation prompts when exiting to the main menu or quitting the game

  • Added a notification for situations where the player buys all available fuel. The event mechanic itself has also been improved

  • Updated building icons; building name flags have been removed from the game

  • Updated the style of notifications for new items, quests, and upgradeable skills

  • Improved the stun mechanic. Stun is no longer removed by bleeding effects.

Source

Steam News / 1 May 2026

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