Full notes
Full Dead Signal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Lucas Laser Rework: - Reworked the logic for the Lucas Laser to a cleaner system. - Now if you leave a hiding spot while the laser is still active, it DOES NOT reset your hide timer. - Pro Tip: If ALL the lights are OFF - Lucas Laser only lasts 7 seconds!! Same on Roof Top - Always 7 seconds.
- Balance Changes(Normal Mode): - Added two aditonal event spawns for the first hour. - From hour 3-4 added one aditonal spawn event. - Lucas: Added a fail safe in which he will not be activated if another threat just came off with in 25 seconds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
