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Steam News26 October 20232y ago

Patch - 1.0.5

- Lucas Laser Rework: - Reworked the logic for the Lucas Laser to a cleaner system. - Now if you leave a hiding spot while the laser is still active, it DOES NOT reset your hide timer.

Full notes

Full Dead Signal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
changedLucas Laser Rework: - Reworked the logic for the Lucas Laser to a cleaner system. - Now if you leave a hiding spot while the laser is still active, it DOES NOT reset your hide timer. - Pro Tip: If ALL the lights are OFF - Lucas Laser only lasts 7 seconds!! Same on Roof Top - Always 7 seconds.
addedBalance Changes(Normal Mode): - Added two aditonal event spawns for the first hour. - From hour 3-4 added one aditonal spawn event. - Lucas: Added a fail safe in which he will not be activated if another threat just came off with in 25 seconds.

- Lucas Laser Rework: - Reworked the logic for the Lucas Laser to a cleaner system. - Now if you leave a hiding spot while the laser is still active, it DOES NOT reset your hide timer. - Pro Tip: If ALL the lights are OFF - Lucas Laser only lasts 7 seconds!! Same on Roof Top - Always 7 seconds.

- Balance Changes(Normal Mode): - Added two aditonal event spawns for the first hour. - From hour 3-4 added one aditonal spawn event. - Lucas: Added a fail safe in which he will not be activated if another threat just came off with in 25 seconds.

Source

Steam News / 26 October 2023

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