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Steam News3 April 20215y ago

Patch 1

Hello! Here is an update with a lot of tiny but very important changes based on gameplay I've watched so far.

Full notes

Full Dead Seater update

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Repeated intro

Hello! Here is an update with a lot of tiny but very important changes based on gameplay I've watched so far.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Performance
changedHello! Here is an update with a lot of tiny but very important changes based on gameplay I've watched so far.
changedThere won't be many updates for Dead Seater since it's quite a small side-project, so this one will probably be the last for a while. The next update, if it comes, will hopefully address the loading times.

There won't be many updates for Dead Seater since it's quite a small side-project, so this one will probably be the last for a while. The next update, if it comes, will hopefully address the loading times.

Since there won't be many more patches, I guess I should say what I think about this project. Considering I had only a single play-tester before launch (other than myself), I think things went pretty dang well! Dead Seater indicates that I've learned a lot of things but is also clearly a learning experience in itself. The biggest thing it shows is that I've finally learned how to keep control of scope--but also that all the little, weird, unplanned changes can make a project come together. I think that's how I'll look back on this.

Source

Steam News / 3 April 2021

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