Full notes
Full Dead Season update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
Dead Season changes
Gameplay changes:
Revised Difficulty levels. The current difficulty levels are: Easy, Normal and Apocalypse.
Hit chances are increased on Easy and Normal.
Travel impact is reduced on Easy and Normal.
The chance of gun jamming is reduced on Easy and Normal.
When replaying missions after completing the game, you start with the items you finished the previous mission with, instead of the default ones.
Controller support.
Cloud saves.
Daymare:
The car alarm stops after one turn on Easy and Normal.
Helping Hand:
The burglar alarm stops after 3 turns on Easy and after 5 turns on Normal.
Source
Changelog.gg summarizes and formats this update. How we read updates.
