Full notes
Full Dead Monarchy update
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Repeated intro
Hey guys,
What changed
- UI and audio
- Gameplay
Dead Monarchy changes
So firstly I know things have been a little quiet on the development side but rest assured things are going smoothly and I am still working on Dead Monarchy.
Firstly for the past month or so, I've had to shuffle around my plans again as the freelance modeler that I work with was free to do more work, that work being putting together new armour sets for the post-release content. Because of that, I haven't had as much time to work on the planned UI updates.
The UI updates will take a bit longer as I still have to split my time between modelling, I'm also working on some more complicate QoL features of which I will talk about later on in the future. Most likely there will be at least 2 larger updates this year.
That's all I have for news regarding development, things are quiet on the surface but I am still working away as usual. As a teaser, here are 3 reworked armour sets that will eventually be making their way into the post-release content.
Dead Monarchy Review:
I now want to give a shoutout to Clydian Fayre, he has done a very detailed review on Dead Monarchy and he has been livestreaming a playthrough of Dead Monarchy. If you are still on the fence about Dead Monarchy, considering checking out his video. I've joined in on the livestream to watch him play, great commentary and a few pesky bugs have been caught thanks to him. As a solo developer of a niche title, it's always very motivating to me to personally watch players enjoy the game that I spent years working on.
Campaign Playthrough:
Cheers, Kevin.
Source
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