Full notes
Full Dead Metal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Small QOL patch fixing a few graphical bugs introduced with the last patch
-Walls on Snow and Ship levels will have less (hopefully none) errors in how they generate -New combat text that is easier to read -New item tooltips -SMG no longer gets stuck in animations after shooting -Sniper no longer defaults to left idle sometimes -Escape key once again allows you to go from galaxy back to universe
and an unrelated change -tier 1 missions made slightly easier to ease new players into the game
As always thanks for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
