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Steam News25 May 20242y ago

Graphics Overhaul

As was teased at in the last update, the next patch has a rather large graphics overhaul for the in level graphics. This includes new unit models new enemy models and new tile sets for all the levels.

Full notes

Full Dead Metal update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
addedAs was teased at in the last update, the next patch has a rather large graphics overhaul for the in level graphics. This includes new unit models new enemy models and new tile sets for all the levels. Right now I have just finished all the character models and am moving on to redoing some of the less sightly (made earlier in the development process) enemies. I'm hoping to patch about half the new graphics in about a month and then do the other half a month after that.
addedAs far as new content goes the second of the two matches will be including a new wave defense mission type which will have a snow variant and a abandoned vessel variant. This will feature a few new enemy types as well. Once the art overhaul is done adding the 5th tileset/ 7th boss fight in will be the priority though that's too far out to give a reasonable time frame.
changedThat's all for now, just wanted to keep people updated and let it be known that work is still being done at a solid pace. As always feel free to join the discord and report and bugs you might find.

Dead Metal changes

addedAs was teased at in the last update, the next patch has a rather large graphics overhaul for the in level graphics. This includes new unit models new enemy models and new tile sets for all the levels. Right now I have just finished all the character models and am moving on to redoing some of the less sightly (made earlier in the development process) enemies. I'm hoping to patch about half the new graphics in about a month and then do the other half a month after that.
addedAs far as new content goes the second of the two matches will be including a new wave defense mission type which will have a snow variant and a abandoned vessel variant. This will feature a few new enemy types as well. Once the art overhaul is done adding the 5th tileset/ 7th boss fight in will be the priority though that's too far out to give a reasonable time frame.
changedThat's all for now, just wanted to keep people updated and let it be known that work is still being done at a solid pace. As always feel free to join the discord and report and bugs you might find.

As was teased at in the last update, the next patch has a rather large graphics overhaul for the in level graphics. This includes new unit models new enemy models and new tile sets for all the levels. Right now I have just finished all the character models and am moving on to redoing some of the less sightly (made earlier in the development process) enemies. I'm hoping to patch about half the new graphics in about a month and then do the other half a month after that.

As far as new content goes the second of the two matches will be including a new wave defense mission type which will have a snow variant and a abandoned vessel variant. This will feature a few new enemy types as well. Once the art overhaul is done adding the 5th tileset/ 7th boss fight in will be the priority though that's too far out to give a reasonable time frame.

That's all for now, just wanted to keep people updated and let it be known that work is still being done at a solid pace. As always feel free to join the discord and report and bugs you might find.

Thanks for playing!

Source

Steam News / 25 May 2024

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