Full notes
Full Dead Metal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Fixing a good number of bugs unrelated to the actual snow patch
Bug Fixes - Space Pirates with shotguns' blast sometimes would go through walls - Enemies no longer moonwalk occasionally - Bug causing med kits to become unusable until you hit escape fixed - Yellow targeting frames animations no longer freeze - 'q' options popup now goes away when it should - Now a quest progress popup when you do certain missions and complete an objective - Level up available popup when you click a suit with a level up available (people were not noticing level ups) - Tooltips added to stats on the main inventory screen - Ophioc spore cloud pools sometimes overlapped with other cover - Bug causing turn order to be broken when a 2x2 sized mob died fixed - Sound added for infected screamers - Starting rooms for Ophioc and Zenar levels was too big - 2x2 sized mobs health bars now always go away upon death
That's all for now! Thanks for playing!
Source
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