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Steam News18 April 20251y ago

Patch v1.6

Thank you Data Conversion Operators for your valuable bug reports, feedback, and reviews. Here's what's new in v1.

Full notes

Full DEAD LETTER DEPT. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes0 removals
  • Gameplay
  • Events
  • Fixes
  • UI and audio
addedHere's what's new in v1.6:
fixedFixing a bug where if you Saved and Quit with a very specific timing (right after starting your workday at the computer), if you then- from the Titlescreen- immediately loaded the Save it would put the game into such a w e i r d and cursed state that it even freaked ME out with how suddenly foreign and unreliable certain things now became... somehow while still kinda 'functioning'? As fun as this was though, it could easily soft lock the game (and possibly kill your playthrough)
changedPatched a bug where you could possibly phase through the locked fence in the stairwell, and your reward was prematurely being locked away forever in a dark descending abyss
fixedFixing an annoying bug where if you exited the Pause screen while standing in front of something interactable, it would be interacted with
fixedFixed some unintended lighting oddities that could occur in the apartment
fixedFixed an edge case bug where key in the Key Rebinding screen in Settings could eventually forget its default bindings if you reset it with the Backspace key several times, whoops

Thank you Data Conversion Operators for your valuable bug reports, feedback, and reviews.

Here's what's new in v1.6:

  • Fixing a bug where if you Saved and Quit with a very specific timing (right after starting your workday at the computer), if you then- from the Titlescreen- immediately loaded the Save it would put the game into such a w e i r d and cursed state that it even freaked ME out with how suddenly foreign and unreliable certain things now became... somehow while still kinda 'functioning'? As fun as this was though, it could easily soft lock the game (and possibly kill your playthrough)

  • Patched a bug where you could possibly phase through the locked fence in the stairwell, and your reward was prematurely being locked away forever in a dark descending abyss

  • Fixing an annoying bug where if you exited the Pause screen while standing in front of something interactable, it would be interacted with

  • Fixed some unintended lighting oddities that could occur in the apartment

  • Fixed an edge case bug where key in the Key Rebinding screen in Settings could eventually forget its default bindings if you reset it with the Backspace key several times, whoops

  • Fixed misc UI timing bugs

  • Key Rebinding screen will now alert you if you've bound the same key to multiple actions

Source

Steam News / 18 April 2025

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