HomeGamesUpdatesPricingMethodology
Steam News28 January 20265mo ago

Captain's Log #09 - Camp Stations (pt.2)

Hello survivors! Dead in Antares releases in... 3 WEEKS! January felt like it has lasted for 6 months, and at the same time, it went by SO QUICKLY. So yeah, it's the finish line for us.

In this update10

Full notes

Full Dead In Bermuda update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello survivors!

What changed

0 fixes1 addition6 changes1 removal
  • Gameplay
  • Balance
removedRecreation AreaSo, the recreation area is the best way to decrease their stress! That station will always require 2 workers! And the more communication your characters have, the more stress they will remove!
changedPro CookerA balanced diet is highly recommended for optimizing survival chances in hostile environments
changedPro CookerSteam post imageAll you'll need is some energy and the required ingredients! And if you manage to upgrade it enough, you might be able to make even more complex meals! You'll be that close to having the best foodtruck on Antares Prime (okay, it'd be the only one, and it's not even a truck, but you get the idea)
changedFishing CampWhat contributes a fish on this planet is open to debate, but if it can be eaten, it probably counts
changedFishing CampSteam post imageSimilar to the hunting camp, you'll only need a bait to get plenty of fish from the "lake". (for our sanity, we'll say those are totally normal fish from a totally normal lake).
changedFishing CampKeep in mind that similar to Dead in Vinland, material and food stations will need some time to be replenished, so don't spend all your time hunting and fishing!

Dead In Bermuda changes

removedSo, the recreation area is the best way to decrease their stress! That station will always require 2 workers! And the more communication your characters have, the more stress they will remove!
changedA balanced diet is highly recommended for optimizing survival chances in hostile environments
changedSteam post imageAll you'll need is some energy and the required ingredients! And if you manage to upgrade it enough, you might be able to make even more complex meals! You'll be that close to having the best foodtruck on Antares Prime (okay, it'd be the only one, and it's not even a truck, but you get the idea)
changedWhat contributes a fish on this planet is open to debate, but if it can be eaten, it probably counts
changedSteam post imageSimilar to the hunting camp, you'll only need a bait to get plenty of fish from the "lake". (for our sanity, we'll say those are totally normal fish from a totally normal lake).

Dead in Antares releases in... 3 WEEKS! January felt like it has lasted for 6 months, and at the same time, it went by SO QUICKLY.

So yeah, it's the finish line for us. A ton of last details to polish, final testings... We're on time, but we're not wasting a single minute before the release :)

And today, we want to talk about even more work stations in the camp! Choosing who will work in which stations, in which order, will be crucial in your survival, so you don't, you know, die of starvation or any other horrible cause you might meet in the game.

Recreation Area

Chilling out with companions in misfortune might be just what everyone needs at some point.

Your characters will be under a LOT of stress in the game, as they're thrown in an unknown part of the universe, fighting creatures, aliens, as the fate of humankind rests on their shoulder, with 0 certainty they will ever go home one day...

So, the recreation area is the best way to decrease their stress! That station will always require 2 workers! And the more communication your characters have, the more stress they will remove!

Pro Cooker

A balanced diet is highly recommended for optimizing survival chances in hostile environments

That camp station is very practical, as it doesn't require any worker in it!

Steam post imageAll you'll need is some energy and the required ingredients! And if you manage to upgrade it enough, you might be able to make even more complex meals! You'll be that close to having the best foodtruck on Antares Prime (okay, it'd be the only one, and it's not even a truck, but you get the idea)

Gathering Camp

Xenofruits may not be very nutritious, but those that aren't lethal pack plenty of vitamins.

Frutis will have several uses in the game, but they're a very easy to get resource, especially in the early game!

Hunting Camp

All the gear needed to hunt, or to be hunted, depending on the hunter's luck

Steam post imageThe Hunting Camp is the best way to gather some meat, which is another resource essential to manage your hunger! Don't forget a lure!

Fishing Camp

What contributes a fish on this planet is open to debate, but if it can be eaten, it probably counts

Steam post imageSimilar to the hunting camp, you'll only need a bait to get plenty of fish from the "lake". (for our sanity, we'll say those are totally normal fish from a totally normal lake).

Keep in mind that similar to Dead in Vinland, material and food stations will need some time to be replenished, so don't spend all your time hunting and fishing!

Pen

The slobbery secretions are their way of showing affection in return of the care they receive

I'm sure some of you remember the VERY CUTE sheep from Dead in Vinland. They're unfotunately not back in Dead in Antares (yes, sad).

However, Noemi has found some adorable (her words) slugs that are incredibly friendly. And cute, we must admit.

So, the pen will give you some very precious resources:

  • Eggs

  • Raw Meat

  • Mucus (that is used to feem them!)

Their sheep will have an influence on the resources they produce, so you might want to keep slugs from all ages!

And yes, making raw meat out of them will make you sad, but it's up to you.

Garden

To grow your own food is a supreme luxury on Earth. Here, it's simply a matter of avoiding starvation

Thanks to the garden, you'll be able to get some very precious resources:

  • Plants

  • Vegetables

  • Silk

However, before cultivating anything, you'll first need to plow a plot!

Then, once your plot is plowed (congrats!), you'll need some seeds, and then you'll need to choose which resource you'll want to cultivate.

Once you've chosen your resource, you'll need to wait a few days for the growth to end. However, be careful of the dryness and the parasites!

You'll need some fertilizers and pesticides to make sure your plot isn't destroyed!

Once your growth is at 100, you'll be able to assign a character to harvest your resource!

Mining Station

Extracting valuable ore was the point of the whole mission. But not like this.

Ore is one of the most precious resources in Dead in Antares, and you'll need to mine and process it. Often.

Carbon Station

Let's pretend we can collect what we need without harming too many carbon-based lifeforms.

Similar to the Mining Station, the Carbon Station will be used to collect and process carbon, another crucial resource in the game!

Botany Station

This is quite similar to growing plants in the hydroponic vats, but for adults.

The botany station will not only be used to collect and process plants, you'll also be able to use those plants to create a random healing powder!

Polymer Station

Polymerization of various local substances can provide many useful materials.

This station will let you collect and process polymers, which are one of the brand-new resources you'll find in Dead in Antares, and they have many applications, thanks to their elasticity and toughness.

Aaaaand that's all for the work stations! Phew, that was a lot, wasn't it?

And I haven't mentioned what they do once upgraded... You'll discover it by yourselves, when Dead in Antares lands on Steam on February 19th, in 3 weeks!

Take care, survivors! <3

Source

Steam News / 28 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.