In this update4
Full notes
Full Dead Hand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Performance
Dead Hand changes
We are happy to announce a major update to the game, bringing one of the most requested features along with several visual and technical improvements.
1v1 PvP Multiplayer
The game now features a 1v1 PvP multiplayer mode. You can challenge your friends and experience the gameplay in a competitive, head-to-head format. All three game modes from the story are now available in multiplayer.
Improved Models and Updated Textures
Several in-game models have been completely reworked, and many textures have been updated. These changes improve visual quality and give the game a more polished and consistent look.
Bug Fixes and Stability Improvements
This update also includes a variety of bug fixes and general optimizations. We've addressed issues reported by players to make the experience smoother, more stable, and more reliable overall.
This is an important milestone for the project, and we'll continue working on improvements in future updates.
Thank you for your support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
