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Steam News1 August 202621d ago

DEAD GRID - 1.2 HOTFIXES

BUG FIXES - BUILD 1.2.23 AFTERMATH: While playing Aftermath, mercs show an incorrect number of remaining weapon training points (not class skill points). This also affects the full respec of invested points.

In this update3

Full notes

Full Dead Grid update

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What changed

5 fixes4 additions0 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
fixedBUG FIXES - BUILD 1.2.23AFTERMATH : While playing Aftermath, mercs show an incorrect number of remaining weapon training points (not class skill points). This also affects the full respec of invested points. Mercs that have ranked up in Aftermath since the launch of 1.2 should now automatically show their correct unspent points, according to the rank.
addedBUG FIXES - BUILD 1.2.23The new enemy status " Leaking " damages the enemy based on their total remaining HP, but also unintentionally restores a small amount of HP.
addedBUG FIXES - BUILD 1.2.23A few players have reported being unable to continue to the next turn in combat, not tied to specific missions. Added extra validation for potential potential race conditions triggered by combos that could cause a soft-lock.
addedBUG FIXES - BUILD 1.2.24I was able to finally reproduce the turn soft-lock issue tied to the new character Sam. Killing with Sam (only Sam) had a less than 10% chance to cause an internal error, which made it hard to find.
removedBUG FIXES - BUILD 1.2.24If you played on build 1.2.23 and noticed the skill Assist not triggering, it was disabled for 1 build while I investigated the soft-lock. The skill is back in rotation now.
addedBUG FIXES - BUILD 1.2.24Added a small UI feedback icon to the END TURN button while the game is busy performing turn actions and the button cannot be pressed. You would see it while mercs are attacking.

Dead Grid changes

fixedAFTERMATH : While playing Aftermath, mercs show an incorrect number of remaining weapon training points (not class skill points). This also affects the full respec of invested points. Mercs that have ranked up in Aftermath since the launch of 1.2 should now automatically show their correct unspent points, according to the rank.
addedThe new enemy status " Leaking " damages the enemy based on their total remaining HP, but also unintentionally restores a small amount of HP.
addedA few players have reported being unable to continue to the next turn in combat, not tied to specific missions. Added extra validation for potential potential race conditions triggered by combos that could cause a soft-lock.
addedI was able to finally reproduce the turn soft-lock issue tied to the new character Sam. Killing with Sam (only Sam) had a less than 10% chance to cause an internal error, which made it hard to find.
removedIf you played on build 1.2.23 and noticed the skill Assist not triggering, it was disabled for 1 build while I investigated the soft-lock. The skill is back in rotation now.

BUG FIXES - BUILD 1.2.23

  • AFTERMATH: While playing Aftermath, mercs show an incorrect number of remaining weapon training points (not class skill points). This also affects the full respec of invested points. Mercs that have ranked up in Aftermath since the launch of 1.2 should now automatically show their correct unspent points, according to the rank.

  • The new enemy status "Leaking" damages the enemy based on their total remaining HP, but also unintentionally restores a small amount of HP.

  • A few players have reported being unable to continue to the next turn in combat, not tied to specific missions. Added extra validation for potential potential race conditions triggered by combos that could cause a soft-lock.

BUG FIXES - BUILD 1.2.24

  • I was able to finally reproduce the turn soft-lock issue tied to the new character Sam. Killing with Sam (only Sam) had a less than 10% chance to cause an internal error, which made it hard to find.

  • If you played on build 1.2.23 and noticed the skill Assist not triggering, it was disabled for 1 build while I investigated the soft-lock. The skill is back in rotation now.

  • Added a small UI feedback icon to the END TURN button while the game is busy performing turn actions and the button cannot be pressed. You would see it while mercs are attacking.

BUG FIXES - BUILD 1.2.26 (latest)

  • Eliminating an enemy while in a 3D kill cam with an MG can cause the 3D view not to close at the end of the attack. This issue was tied to the recent changes in 1.2 where MG can rapidly switch targets on every shot.

  • Trader item sorting by Name is sorted in reversed order, should be alphabetical (visual bug only).

Sorry for the hotfix spam the past couple of days. 1.2 had a lot of new changes. I will look into a public experimental branch for the next major release, so there is more QA time outside of the Discord group.

Thanks for all the bug reports!

Source

Steam News / 1 August 2026

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