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Steam News16 January 20251y ago

HOT FIX PATCH - 0.8.38

This is the first hot fix patch for Content Update 6, released yesterday. BUG FIXES Unique weapons Master Plumber and Concrete Kiss have incorrect backgrounds.

In this update2

Full notes

Full Dead Grid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions5 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Store
fixedBUG FIXESUnique weapons Master Plumber and Concrete Kiss have incorrect backgrounds.
changedBUG FIXESAccessory Quiver says +5% chance in upgrade preview, should be damage.
fixedBUG FIXESReported damage gains by Frenzy are slightly off (visual bug in card details).
fixedBUG FIXESAchievement "Blade Banshee" should say 30 enemies instead of 10 (in-game only).
fixedBUG FIXESAchievement "I'm Just Getting Started" is missing its name on steam.
fixedBUG FIXESESC key opens Game Settings when pressed on the Skills, Survivors and Lab interfaces, should return to Region Map as it does with the Gear UI.

Dead Grid changes

fixedUnique weapons Master Plumber and Concrete Kiss have incorrect backgrounds.
changedAccessory Quiver says +5% chance in upgrade preview, should be damage.
fixedReported damage gains by Frenzy are slightly off (visual bug in card details).
fixedAchievement "Blade Banshee" should say 30 enemies instead of 10 (in-game only).
fixedAchievement "I'm Just Getting Started" is missing its name on steam.

This is the first hot fix patch for Content Update 6, released yesterday.

BUG FIXES

  • Unique weapons Master Plumber and Concrete Kiss have incorrect backgrounds.

  • Accessory Quiver says +5% chance in upgrade preview, should be damage.

  • Reported damage gains by Frenzy are slightly off (visual bug in card details).

  • Achievement "Blade Banshee" should say 30 enemies instead of 10 (in-game only).

  • Achievement "I'm Just Getting Started" is missing its name on steam.

  • ESC key opens Game Settings when pressed on the Skills, Survivors and Lab interfaces, should return to Region Map as it does with the Gear UI.

  • Card details window of skills in the draw dialog at the start of every turn is not scaling based on Game Settings. It should now be about 10% larger for default settings.

  • Card details of cards in play using VERY SMALL and SMALL UI scaling options is horizontally too far from the card it describes.

  • The final encounter of Supermarket is using wrong 3D scenery (inside the store).

  • Player is unable to complete their current mission on the final kill. (rare case)

  • Typos in various skills and tool tips.

CHANGES

  • Changed the Concussion status to indicate accuracy instead of hit chance for consistency.

  • Increased the size of the SELL VALUABLES button on the trader tab.

  • Event Disastrous Mutation, 3X HP and full heal of all enemies in play no longer applies to bosses.

  • Survivor greeting emote will only play once when hovering over their profile in mission details, and reset reset when returning to camp from a mission or reloading a save.

Thanks for the reports! I will continue to monitor the forums and Discord. --Paul

Source

Steam News / 16 January 2025

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