Full notes
Full Dead Estate update
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What changed
- Performance
Increased Pierrot Deux's HP a slight amount. - Fixed the "Erase save data" and "Rebuild save file" options being invisible. - (Probably) fixed a crash which would sometimes occur during level transitions. I wasn't able to replicate this one, but I corrected a block of code that was likely causing it. - (Also probably) fixed the final boss's second phase sometimes getting stuck in walls. Again, I couldn't replicate this one either but I added some code that should prevent this from happening. - Fixed a number of new items not having a visible item description in shops. - Reduced some effects during the new final boss fight to hopefully boost performance. - Fixed Lydia continuously losing money during the last segment of the new final boss fight. - Extended the lifespan for Golden Wormy so they shouldn't disappear within a second of you entering a room. - Fixed Tentacle Chunks's ground attack being layered beneath blood effects. - Slightly lowered the volume for the two new title tracks. - Fixed "BTGO" freezing the game when used in the kitchen. - Removed a duplicate earlier version of a Roselia painting that accidentally stayed in the game.
Next I'm gonna be working on a performance patch to address some of the lag issues with the new levels and boss fights. Expect that somewhat soon!
Source
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