Update history
Latest Dead End City updates
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- Dead End City
v1.1.08
(Bug) The Score Attack select screen was displaying incorrect high score data. - (Bug) In some cases, the game data array was being accessed before it was created. It is now created earlier. - (Bug) Steam was being init…
Announcement - Dead End City
v1.1.07
Added more thorough update check for data changes. - Reset the difficulty variable when entering Highway Mode. This update is mostly to fix issues with older versions of the game not updating to the more recent data cha…
Announcement2 changesGameplayPerformance - Dead End City
v1.1.06
(Bug) "Scoring 101" achievement was writing to the wrong data cell when syncing to Steam's achievement data. - (Bug) The Ending viewer would crash when pressing Right to cycle past Crankcase. - Added secret input. ^_^
Announcement1 changePerformance - Dead End City
v1.1.05
(Bug) Highway mode tally was not properly disabled after finishing a run. This caused it to appear simultaneously during arcade mode tally sequences.
Announcement1 changeGameplay - Dead End City
v1.1.04
Added syncing between local achievement array and Steam achievement data. The achievements screen should automatically sync all data now.
Announcement1 changeGameplay - Dead End City
v1.1.03
(Bug) Old data format was not updated in some cases. All blank data is now updated automatically. - (Bug) NEW badges on the Extras menu were incorrectly offset by one line. - (Bug) The Achievement menu item in the Extra…
Store1 change - Dead End City
v1.1.02
(Bug) There was a small bug in the default data regarding Highway mode. The default highway scores were populated with high values (instead of 0). This made it seem like leaderboards were not working. The new default da…
Announcement2 changesGameplay - Dead End City
v1.1.01
(Bug) game crashes when an enemy is killed.
Announcement - Dead End City
V1.1.00
Highway Mode - a caravan stage unique to each driver that uses a modified rule set. Lot of minor fixes and adjustments: - Adjusted the Boot screen to only display "Press Z to Continue" when input is allowed. - (Bug) Shi…
Store7 changes4 numericFix - Dead End City
v1.0.10 update
Adjusted the Boot screen to only display "Press Z to Continue" when input is allowed. - (Bug) Shiro's Napalm shot was not scoping enemies properly. This caused some boss parts to spawn medals when they shouldn't. - (Bug…
Store1 change - Dead End City
v1.0.09 update
"- (Bug) Local scores were being overwritten by incorrect leaderboard entries. This affected offline play. The game will now do a one time sync with Steam Leaderboards (when online) to resolve any incorrect local data.…
Announcement - Dead End City
v1.0.08 update
(Bug) Sound Test was accessible even when it wasn't purchased in the Shop. - (Bug) Upon leaving the Sound Test, the Title bgm was not restored. - (Bug) Scanlines caused the game to rescale incorrectly on displays with d…
Announcement1 changeUI/audio - Dead End City
v1.0.07 update
(Bug) Medal counters were not reset if a Rival fight was activated, causing the final game Results screen to display incorrect information. - (Bug) Medal counters were not reset properly if Restart Run was used, causing…
Announcement1 changeUI/audio - Dead End City
v1.0.06 update
(Bug) Player ammo icons were sometimes wrongly positioned at the start of a new area. - (Bug) Rockset's special shot was not properly generating medals on bosses. - Added a small speed increase over time to Hettie's spe…
Announcement2 changesGameplay - Dead End City
v1.0.05 update
-(Bug) Existing Hard mode scores were not loaded properly for Score Attack. This caused the current game score to be compared to Normal mode scores on Game Over. Because of this high score entry was not loaded as expect…
Announcement1 changeGameplay - Dead End City
v1.0.04 update
(Bug) Wraith special shot had a bug introduced by the previous update. It is now fixed.
Announcement1 changeFix

