Full notes
Full Dead Cells update
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Repeated intro
Hey everyone,
What changed
- Compatibility
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
We've just pushed a new patch for the beta test of Update 35, including some Balancing works, adjustments on Graphics & UI as well as Music & Sfx, and Bug Fixes of course!
This patch only affects the current beta test, if you are not participating in the beta, this does not affect you.
If you want to take part in the ongoing beta, just check out here for instructions on how to access.
Here's everything we changed:
Balancing:
Misericorde now applies curses only if the attack doesn't crit.
Graphics & UI:
Added a Minimap icon when a biome is incentivized.
Music & Sfx:
Updated a bunch of sounds for the new mobs.
Bug fixes:
Fixed World Map displaying deprecated paths.
Fixed a bunch of translation problems.
Fixed Cursed and Incentivized biomes not reloading properly with the "Multiple lives" assist option on.
Fixed a crash when using the Emergency Door against Conjunctivius.
Fixed some projectiles not displaying outlines when the options was on.
Fixed some heads unlocking in the Training Room.
Fixed some visual and music bugs when killing Dracula in Training Room.
Fixed Richter not being able to jump down platform.
Fixed the number of cursed biomes always being 0 in some seeds.
That's all and thanks for taking part!
Cheers, XYZ, Matt, EE & MT
Source
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