HomeGamesUpdatesPricingMethodology
Steam News10 July 20214y ago

Dead Age 2 Version 1.1.2 - Controller Improvements

https://store.steampowered.com/app/951430/Dead_Age_2/ Dear Survivors & Dear Jasons, We now present for Dead Age 2 some small improvements with controller and travel enemies in this new update.

Full notes

Full Dead Age update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions7 changes0 removals
  • Store
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Compatibility
changedhttps://store.steampowered.com/app/951430/Dead_Age_2/
addedWe now present for Dead Age 2 some small improvements with controller and travel enemies in this new update. ( a few dozen less small fights in the 30 hours or more campaign ;)) Meanwhile we are working on the next Dead Age and you can continue to post your suggestions here.
changedDon't forget our last big updates. Here we created the difficult survival options for Dead Age veterans and have improved the higher skills.
changedImprovements
changedslightly reduced the chances for random encounters while travelling
addedadded a new task to Tessa healing quest to further clearify what exactly is to do

Dead Age changes

changedhttps://store.steampowered.com/app/951430/Dead_Age_2/
addedWe now present for Dead Age 2 some small improvements with controller and travel enemies in this new update. ( a few dozen less small fights in the 30 hours or more campaign ;)) Meanwhile we are working on the next Dead Age and you can continue to post your suggestions here.
changedDon't forget our last big updates. Here we created the difficult survival options for Dead Age veterans and have improved the higher skills.
changedImprovements
changedslightly reduced the chances for random encounters while travelling

https://store.steampowered.com/app/951430/Dead_Age_2/

Dear Survivors & Dear Jasons,

We now present for Dead Age 2 some small improvements with controller and travel enemies in this new update. ( a few dozen less small fights in the 30 hours or more campaign ;)) Meanwhile we are working on the next Dead Age and you can continue to post your suggestions here.

https://steamcommunity.com/app/951430/discussions/0/4246299157482132600/

Don't forget our last big updates. Here we created the difficult survival options for Dead Age veterans and have improved the higher skills.

If you want to support us now, please write a review, so that we also survive on our huge quest. It's really hardcore difficulty level for developers to survive with masses of indie games on Steam.

  • Improvements

  • slightly reduced the chances for random encounters while travelling

  • added a new task to Tessa healing quest to further clearify what exactly is to do

  • the combat UI now uses a complete console-like controller behaviour instead of a virtual cursor

  • adjusted the starting skill points for Hank and Jane when they join the player to make them more adjusted to the skill levels of other survivors

  • added a few more attraction areas on UI elements for the virtual cursor in controller mode

  • Bugfixes

  • fixed a rare combat crash that occurred when during a second wave a skill's cooldown was reset but it's idle changing buff was still active (e.g "Give cover")

  • fixed issues with controller support where some inputs on contextual buttons and areas would not work

If you have any problems, please use the forum. https://steamcommunity.com/app/951430/discussions/1/ And you can always visit us in discord: DISCORD

Have fun and stay healthy! Rayk (HolyAvatar in Steam Forum) & the Silent Dreams Team

https://store.steampowered.com/bundle/16438/Dead_Age_12_Bundle/

Source

Steam News / 10 July 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.