Full notes
Full DEAD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Building system
This has been updated to fix the problem with build structures snapping in place. However, doors still do not place or snap properly. I am working on that and will have that fixed soon.
Tames
I have added some code that should stop the deer's multiplying when you load the game. When you first tame a deer you should now been able to access its inventory with out having to quit and reload the game.
Player
The player starts have been updated so the damage wont reset on load game. Also your XP does not reset now.
Day And Night Cycle
This has been twicked a little bit so the cycle is faster.
Build Items
You can now pick up Campfires, Thatch Walls. This list will get longer with every update. You will have to start a new game to reset the spawns and implement these updates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
