HomeGamesUpdatesPricingMethodology
Steam News6 February 20242y ago

DDS2 Demo vol. 2! Now on Next Fest

So, the Next Fest has just started. Have you already seen we have a BETTER and UPDATED DDS2 demo? Gotta play it, I’m telling ya!

Full notes

Full DDS x Narcos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes10 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Fixes
  • Security
changedSo, the Next Fest has just started. Have you already seen we have a BETTER and UPDATED DDS2 demo? Gotta play it, I’m telling ya!
addedChanges and new features:
changedSignificant rework of the early game questline for improved readability and more slow-paced step-by-step tutorials, so the beginning gameplay is less overwhelming, especially for single-player
addedReworked the crafting stations and packaging/unpackaging UI for more readability and quality of life. Visually divided substances and items, added client-side display of available/needed items or substances in the crafting recipe
addedAdded the player inventory as an optional source of crafting items (you can disable it in the UI if you want to)
addedAdded the sales tasklist to the package creation screen, so you can see the ordered drug list before packaging

DDS x Narcos changes

changedSo, the Next Fest has just started. Have you already seen we have a BETTER and UPDATED DDS2 demo? Gotta play it, I’m telling ya!
addedChanges and new features:
changedSignificant rework of the early game questline for improved readability and more slow-paced step-by-step tutorials, so the beginning gameplay is less overwhelming, especially for single-player
addedReworked the crafting stations and packaging/unpackaging UI for more readability and quality of life. Visually divided substances and items, added client-side display of available/needed items or substances in the crafting recipe
addedAdded the player inventory as an optional source of crafting items (you can disable it in the UI if you want to)

So, the Next Fest has just started. Have you already seen we have a BETTER and UPDATED DDS2 demo? Gotta play it, I’m telling ya!

And here’s a quick reminder of all the changes to the demo:

Changes and new features:

  • Significant rework of the early game questline for improved readability and more slow-paced step-by-step tutorials, so the beginning gameplay is less overwhelming, especially for single-player

  • Reworked the crafting stations and packaging/unpackaging UI for more readability and quality of life. Visually divided substances and items, added client-side display of available/needed items or substances in the crafting recipe

  • Added the player inventory as an optional source of crafting items (you can disable it in the UI if you want to)

  • Added the sales tasklist to the package creation screen, so you can see the ordered drug list before packaging

  • Reworked the wardrobe UI for more readability and QoL, added the ability to freely drag clothes in all directions as well as take them out of the clothes collection

  • Added the ability to freely put on and take off backpacks as well as drop, search and pickup backpacks from the ground

  • Added backpack hanger, which allows you to store backpacks with items on a hook on the wall in any hideout allowing easy backpack switching and storing

  • Added the ability to jump freely (spacebar release), removed parkour slide

  • Added automatic parkour activation when holding the spacebar while running/walking

  • Multiple improvements to NPC's, added missing props as well as watches on client's arms, visual fixes

Bugfixes and general improvements:

  • Fixed multiple issues occurring to land vehicles with saving and loading, quick traveling, fuel usage and more

  • Improved and fixed issues with parkour mechanics, improved geometry interpretations limiting the amount of possible glitches and other issues

  • Improved ladder interaction and ladder movement

  • Fixed issues with disappearing UI popups and issues with the experience progress bar

  • Fixed issues with teleporting players to the end demo scene (glitches)

  • Fixes and improvements to the game settings, audio settings and more

  • Fixed an exploit where you were able in some cases to load a save with a finished demo and continue the gameplay loop indefinitely

  • Fixed issues with calendar positions not loading properly from the saved game

  • Fixed audio issues, lowered the volume of footsteps

  • Fixed issues considering shop sales and shop basket

  • Fixed issues with drug packages despawning when packaging to a full or partially filled inventory

  • Made any overflowing items picked up or given spawn as a drop bag when player inventory is full

  • Multiple environment improvements and fixes

  • Other minor fixes

https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/

Source

Steam News / 6 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.