Full notes
Full DDS x Narcos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Fixes
- Security
DDS x Narcos changes
So, the Next Fest has just started. Have you already seen we have a BETTER and UPDATED DDS2 demo? Gotta play it, I’m telling ya!
And here’s a quick reminder of all the changes to the demo:
Changes and new features:
Significant rework of the early game questline for improved readability and more slow-paced step-by-step tutorials, so the beginning gameplay is less overwhelming, especially for single-player
Reworked the crafting stations and packaging/unpackaging UI for more readability and quality of life. Visually divided substances and items, added client-side display of available/needed items or substances in the crafting recipe
Added the player inventory as an optional source of crafting items (you can disable it in the UI if you want to)
Added the sales tasklist to the package creation screen, so you can see the ordered drug list before packaging
Reworked the wardrobe UI for more readability and QoL, added the ability to freely drag clothes in all directions as well as take them out of the clothes collection
Added the ability to freely put on and take off backpacks as well as drop, search and pickup backpacks from the ground
Added backpack hanger, which allows you to store backpacks with items on a hook on the wall in any hideout allowing easy backpack switching and storing
Added the ability to jump freely (spacebar release), removed parkour slide
Added automatic parkour activation when holding the spacebar while running/walking
Multiple improvements to NPC's, added missing props as well as watches on client's arms, visual fixes
Bugfixes and general improvements:
Fixed multiple issues occurring to land vehicles with saving and loading, quick traveling, fuel usage and more
Improved and fixed issues with parkour mechanics, improved geometry interpretations limiting the amount of possible glitches and other issues
Improved ladder interaction and ladder movement
Fixed issues with disappearing UI popups and issues with the experience progress bar
Fixed issues with teleporting players to the end demo scene (glitches)
Fixes and improvements to the game settings, audio settings and more
Fixed an exploit where you were able in some cases to load a save with a finished demo and continue the gameplay loop indefinitely
Fixed issues with calendar positions not loading properly from the saved game
Fixed audio issues, lowered the volume of footsteps
Fixed issues considering shop sales and shop basket
Fixed issues with drug packages despawning when packaging to a full or partially filled inventory
Made any overflowing items picked up or given spawn as a drop bag when player inventory is full
Multiple environment improvements and fixes
Other minor fixes
https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/
Source
Changelog.gg summarizes and formats this update. How we read updates.
