Update log
Full DDoD update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings, drifters and explorers!
Extracted changes
- Performance
- Gameplay
- Server
We’re hosting our first closed alpha playtest from Friday, Oct 3 to Monday, Oct 6. A select number of players will get access to DDoD and help us test the game’s performance and stability.
If you’d like to spend the weekend in the quarantine zone, sign up now to be among the first to cross the perimeter!
HOW TO GET IN
Head to our Steam page and click REQUEST ACCESS to sign up for the playtest. We’ll send invites out randomly in the days leading up to October 3. Keep an eye on your notifications.
WHAT TO EXPECT
Playtesters will get 30-40 minutes of early gameplay. You will:
Complete one of the game’s first missions
Survive several enemy encounters and get a feel for gunplay
Explore a small introductory area in the early game
Finish at one of the safe haven bunkers
Don’t expect full features just yet. This build won’t have most of the game’s systems like the intelligent Fog anomaly, mutations, side quests, trading, open world, etc. All of this will be coming soon in our future playtests and the upcoming demo. Stay tuned!
DISCORD IS LIVE
In the Purple Lands, bunkers are where explorers trade loot and swap stories about what they’ve seen in the Fog. In our world, we have the next best thing: our official Discord server.
This is the place to meet and talk to other players, hear the latest straight from our team, and share your feedback for the playtest and beyond. We’d love to have you here.
Oh, and while you’re here… wishlist and follow DDoD to stay up to date with the mysteries of the Purple Lands!
— THE FUTURE ENTERTAINMENT COMPANY
Source
