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- DayZ
DayZ 1.0 launches December 13th on Steam!
Hello Survivors, let's get straight to the point: It is time. DayZ is going to leave Early Access with a PC 1.0 update on December 13th, after almost exactly 5 years in open development! https://www.youtube.com/watch?v=…
- DayZ
Status Report - 20 November 2018
Today's Status Report focuses on the current work of the team to fix the remaining issues in the PC BETA, while we are getting closer to our release in December. Eugen gives an overview of the most pressing issues, and…
- DayZ
Community Spotlight - 19 November 2018
Hello again, Survivors. Another Community Spotlight is here! Halloween is already gone, but I didn't tell you how much I liked your screenshots with the pumpkin heads. They've been in the game only for a week but you've…
- DayZ
DayZ is entering BETA on PC
Dear Survivors! Today is a very exciting day for all of us here at the DayZ team. Coming closer to five years of Early Access Alpha development, we are now moving the PC version of DayZ into BETA. What does that mean fo…
- DayZ
Status Report - 6 November 2018
Today was quite a busy day at our office with the Experimental BETA patch hitting the Experimental servers. So apologize this late Status Report, it is worth it. Dev Update/Eugen Dear Survivors, we are listening. We kno…
- DayZ
Status Report - 23 October 2018
Today is going to be quite an important Status Report as we are going to talk about the BETA update and our road towards the end of this year. Peter is explaining the current state of base building and Adam discusses th…
- DayZ
Community Spotlight - 22 October 2018
Hello everyone! It is the day before our Status Report, and that means it's time for the Community Spotlight! We released a Stress Test last week and you clearly had some fun with it over the weekend. We didn't announce…
- DayZ
Status Report - 9 October 2018
Survivors, has it been two weeks already? We had the first internal multiplayer play-test of vehicles, Eugen is going to tell you more about it. He also talks about the hit registration issue, which is one of our priori…
- DayZ
Community Spotlight - 8 October 2018
Hello everyone, I am really happy that we've made the decision to separate the Community Spotlight into its own day - now we have more space for you creativity, and also more information from me! We were shooting a Dev…
- DayZ
Status Report - 25 September 2018
It's a crazy time for us here at the office, with the release of the Xbox version and the PC server files behind us we're now moving for the PC BETA! Of course, this is not going to happen over night, Eugen will give yo…
- DayZ
Community Spotlight 24 September 2018
Hello Survivors! Each Status Report, I've been collecting some of the community created content that you sent me or that I came across on the internet. From now on, with BETA/1.0 releases and modding support coming up l…
- DayZ
DayZ Server Files launch
Dear Survivors, today we are releasing the DayZ Server Files. Anyone with sufficient hardware will be able to host their own DayZ server. You are now going to have more customization options and will be able to configur…
- DayZ
Status Report - 11 September 2018
Today's Status Report will start off with a small surprise for most of you guys, so definitely check out Eugen's opening announcements. Our Lead Gameplay Programmer Mirek is answering community questions on the recent s…
- DayZ
Status Report - 28 August 2018
In today's Status Report our leads reflect on our appearance at Gamescom last week, where we had the chance to meet so many of you guys. Of course, the big spotlight is on tomorrow's release on the Xbox Game Preview pro…
- DayZ
Status Report - 14 August 2018
Gamescom is upon us, but before we head out we have another Status Report prepared for you guys. To start things off, our Lead Producer Eugen provides an update on the current state of the first content update, as well…
- DayZ
Status Report - 31 July 2018
Today we have a quite exciting Status Report for you guys as we have several topics to cover. To start things off, Eugen is talking about the long-awaited content update for 0.63. Next, our Brand Manager Martin Culak wi…






