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- DayZ
Status Report - 29 Mar 2016
Evening Survivors, It's time for that update on what's been going on during the past two weeks. We have a bit of info on blocker issues for 0.60 as well as which subjects will be in focus for the immediate future. Conte…
- DayZ
Status Report - 15 Mar 2016
Afternoon Survivors, Brian, Mirek, and Viktor will be giving us a bit of info this week in regards to subjects such as current blocker issues, work on spawn systems and network code, and the new animation system. Conten…
- DayZ
Status Report - 15 Mar 2016
Afternoon Survivors, Brian, Mirek, and Viktor will be giving us a bit of info this week in regards to subjects such as current blocker issues, work on spawn systems and network code, and the new animation system. Conten…
- DayZ
Status Report - 01 Mar 2016
Afternoon Survivors, For this week, Brian Hicks (Lead Producer), Peter Nespesny (Lead Designer), and Miroslav Maněna (Lead Gameplay Programmer) will let us in on details regarding the CLE, the new engine + renderer, and…
- DayZ
Status Report - 01 Mar 2016
Afternoon Survivors, For this week, Brian Hicks (Lead Producer), Peter Nespesny (Lead Designer), and Miroslav Maněna (Lead Gameplay Programmer) will let us in on details regarding the CLE, the new engine + renderer, and…
- DayZ
Status Report - 16 Feb 2016
In this Status Report, we'll have Brian (Lead Producer), Peter (Lead Designer), and Viktor (Lead Animator) inform us of the latest work being conducted as we move closer to the 0.60 Update. Contents This Week Developmen…
- DayZ
Status Report - 16 Feb 2016
In this Status Report, we'll have Brian (Lead Producer), Peter (Lead Designer), and Viktor (Lead Animator) inform us of the latest work being conducted as we move closer to the 0.60 Update. Contents This Week Developmen…
- DayZ
Status Report - 15 Jan 2016
Evening Survivors, In this week's Status Report, Lead Producer Brian Hicks will let us in on the work currently being conducted on design, the engine, and the renderer as we have entered the new year. Promising things l…
- DayZ
Status Report - 15 Jan 2016
Evening Survivors, In this week's Status Report, Lead Producer Brian Hicks will let us in on the work currently being conducted on design, the engine, and the renderer as we have entered the new year. Promising things l…
- DayZ
Status Report - 10 Dec 2015
Afternoon Survivors, In this week's Status Report, our Lead Producer Brian will inform us of the current state of development as well as give us a peek at a couple of the incoming vehicles/transportation devices. Also,…
- DayZ
Status Report - 10 Dec 2015
Afternoon Survivors, In this week's Status Report, our Lead Producer Brian will inform us of the current state of development as well as give us a peek at a couple of the incoming vehicles/transportation devices. Also,…
- DayZ
Status Report - 12 Nov 2015
Afternoon Survivors, In this week's Status Report, we'll have info on subjects such as the renderer, the UI, damage, and animation systems, all served by our Lead Producer Brian Hicks, Lead Designer Peter Nespesny, and…
- DayZ
Status Report - 12 Nov 2015
Afternoon Survivors, In this week's Status Report, we'll have info on subjects such as the renderer, the UI, damage, and animation systems, all served by our Lead Producer Brian Hicks, Lead Designer Peter Nespesny, and…
- DayZ
Status Report - 30 Oct 2015
Afternoon Survivors, In this week's Status Report, Lead Producer Brian Hicks will be covering a lot of ground going through several topics such as the Infected, the animation system, soft skills, status on version 0.59,…
- DayZ
Status Report - 30 Oct 2015
Afternoon Survivors, In this week's Status Report, Lead Producer Brian Hicks will be covering a lot of ground going through several topics such as the Infected, the animation system, soft skills, status on version 0.59,…
- DayZ
Status Report - 15 Oct 2015
Evening Survivors, In this week's Status Report, Lead Producer Brian Hicks will be addressing topics such as audio, design, and will be revealing a bit of upcoming map/world changes. Also, there'll be a bit of insight o…

