Full notes
Full DayZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- UI and audio
- Events
- Fixes
- Performance
As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com
Added:
Chambering animations.
Jerrycan drink and emptying.
New improvised torch model.
SVD chambering animation.
3 variants of Canvas Pants to Default Character options.
Animations for player catching rain into a pot.
Animations for consuming tablets in prone and erected stances.
Oil barrel.
Nurses Dress.
SSh68 Helmet.
Car Tent.
USMC pants.
GP5 gasmask.
Glow plug.
Basic models of Picea Abies trees.
Pouring water into barrel.
New steering pose for V3S .
Crossbow Holosight.
Lighting torch using handrill.
Lab Coat.
Door slamming sound for V3S.
Wheel (spare) for V3S and tire repair kits.
Torch can be extinguished with liquid.
Truck battery.
Drinking added to domestic herbivores life cycle.
Random items to spawn in fridge world container.
Tripwire model.
Changed:
Universal light can be attached to UMP45.
New Berezino (upper part).
Tisy updated.
Chernogorsk roads is broken now.
Wooden timbers and wooden piles is in.
ItemSize of BurlapSack and BurlapStrips.
Torch can be ignited also on ground.
Fixed:
Dynamic events are not respawning.
Excessive amount of military loot is spawning in military/evacuation camps.
Anti-teleportation protection now takes into account higher possible speeds. Solves rubberbanding of high-speed cars.
Animals fly over Chernarus and eventually teleport.
Switching "weapon" to "magazine" via quickbar makes "false duplicate".
Zombies slide when deciding whether to aggro on player or not.
Player gets stuck when leaving V3S shortly after the server was launched.
Arrows shot into a tree crashes the client if tampered with.
Unable to remove items from "in hands" slot.
Swapping items by drag and drop makes false duplicate in the inventory.
When using rounds and firing the last one, 0 quantity round remains in the weapon.
When swapping 1h item with a 2h item the 1h item disappears.
Player can manipulate/loot inventory of 2nd player after he/she wakes up from unconsciousness.
When crafting something with full inventory, result is not visible.
Switching weapons when entering water / ladder makes weapon disappear, hand slot stuck and creates false duplicate.
Security cage around ladders.
Unable to take magazines into hands via quickbar.
Disabled the issue where player was able to swing 2H weapon while sprinting. This should be no longer possible.
Raincoats and armbands are now repairable with a sewing kit.
Some vests, jackets, hoodies, hats and shoes were not repairable with (leather) sewing kit.
Fireplace can be moved from inventory to vicinity and vice-versa.
AK muzzle and bayonet attachments can't be attached at the same time.
Not possible to place multiple fireplaces into one spot.
Suppressor position for AKS74U.
Tanned leather is now repairable with a leather sewing kit.
Changed recoil for izh18.
Tanned leather is now impossible to craft from ruined components.
Nail box needs to be in the inventory in order to be unpackable.
Skater helmet, gorka helmet and firefighter helmet should not allow masks to be worn at the same time anymore.
Damaged/destruct materials for numerous items.
Damaged states for Hatchet.
ItemSize of HikingJacket and TacticalShirt.
Extending neck during getting in to a cargo position on V3S.
The player can now rotate during vault animation.
Disabled aiming in vomiting animation, which was causing a clipping glitch when activated.
Suicide with a rifle: Player now can disarm without getting stuck in the animation.
Removed duplicate spawn location for fridge.
Player is able to see through the
Source
Changelog.gg summarizes and formats this update. How we read updates.
