Full notes
Full DayZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
We appreciate everyones patience in getting this patch released to stable, the bug in 0.42 that caused lag and desync was very hard to track down and fix.
Hotfix to address issues associated with severe lag and desync for many players.
Servers now support accelerated time as a configurable option. This results in faster day/night cycle.
New zombie animations in testing (they are considerably faster). We will be engaging with the community to decide if these new animations result in the zombies being too fast.
Source
Changelog.gg summarizes and formats this update. How we read updates.
