HomeGamesUpdatesPricingMethodology
Steam News5 January 201412y ago

Change Log - 0.30.113953

New: Design: Balancing of player spawns (ongoing) Server: Dead player cleanup (time based) Design: M9130 Bayonet can now open cans Server: BattlEye Anti-Cheat (Client as well) Server: Initial implementation for Sub-Priv

Full notes

Full DayZ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedNew: Design: Balancing of player spawns (ongoing) Server: Dead player cleanup (time based) Design: M9130 Bayonet can now open cans Server: BattlEye Anti-Cheat (Client as well) Server: Initial implementation for Sub-Private Hives (ongoing) Server: Initial implementation for regular & hardcore Public Hive Fixed: Server: Dedicated Server crash related to player skeleton Server: Player location rubberbanding (ongoing) Server: Large delay in item manipulation and "inventory tetris"

New

Design: Balancing of player spawns (ongoing)

Server

Dead player cleanup (time based)

Design

M9130 Bayonet can now open cans Server: BattlEye Anti-Cheat (Client as well)

Server

Initial implementation for Sub-Private Hives (ongoing)

Server

Initial implementation for regular & hardcore Public Hive Fixed: Server: Dedicated Server crash related to player skeleton Server: Player location rubberbanding (ongoing)

Server

Large delay in item manipulation and "inventory tetris"

Source

Steam News / 5 January 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.