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Steam News20 December 201312y ago

Change Log - 0.30.113860

New: Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players) Config: greeting with 2 handed weapon now possible without disarming UI: Inspect option in the inventory sc

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNew: Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players) Config: greeting with 2 handed weapon now possible without disarming UI: Inspect option in the inventory screen (shows item in 3D, draft system only) Engine: Servers with incompatible version marked in the server browser Engine: The „Player uses modified data“ message is removed from CHAT Design: you can craft splint and fix broken limbs with it Design: players who disconnect when unconscious will die Design: players who disconnect when restrained will die New weapon: Magnum .357 Revolver + ammo Fixed: Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone) Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition Config: m4 bolt and magazine animation improved Config: adjusted collision shape for armed player(should fix occasional issues going up stairs) Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop Animations: Sprint updated (Unarmed) - Unarmed sprint faster now Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now UI: Early Access warning dialogue Engine: Fix of players being able to talk globally when dead through Direct Chat Design: damage is transferred from closed can to open one Design: licking a battery now displays the battery's state properly Design: wooden sticks model fits inventory slots better now Crash: Occurs when pushing details twice on MP server browser Engine: Updated rain texture with refraction Design: Player blood and health not regenerating naturally

New

Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)

Config

greeting with 2 handed weapon now possible without disarming UI: Inspect option in the inventory screen (shows item in 3D, draft system only)

Engine

Servers with incompatible version marked in the server browser Engine: The „Player uses modified data“ message is removed from CHAT Design: you can craft splint and fix broken limbs with it Design: players who disconnect when unconscious will die Design: players who disconnect when restrained will die New weapon: Magnum .357 Revolver + ammo Fixed: Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)

Config

fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition Config: m4 bolt and magazine animation improved Config: adjusted collision shape for armed player(should fix occasional issues going up stairs)

Config

fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop Animations: Sprint updated (Unarmed) - Unarmed sprint faster now Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now UI: Early Access warning dialogue Engine: Fix of players being able to talk globally when dead through Direct Chat Design: damage is transferred from closed can to open one Design: licking a battery now displays the battery's state properly Design: wooden sticks model fits inventory slots better now Crash: Occurs when pushing details twice on MP server browser Engine: Updated rain texture with refraction Design: Player blood and health not regenerating naturally

Source

Steam News / 20 December 2013

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