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Full Days Of Reckoning: Last Battle update
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What changed
- UI and audio
- Gameplay
- Maps
- Store
Days Of Reckoning: Last Battle changes
Development of Days Of Reckoning: Last Battle continues, and over the past few weeks I've been focusing on improving the user interface, introducing new gameplay mechanics, and fixing a large number of reported issues.
What's New?
Completely redesigned user interface (UI)
Numerous bug fixes and gameplay improvements
New Battle Counterattack system – units can now react to enemy movement and automatically engage hostile units if they still have attacks remaining.
Region Counterattacks on the strategic map, adding another tactical layer and making the campaign more dynamic.
New Battle Statistics screen showing a detailed overview of casualties and battle results for both sides.
🎥 New Gameplay Video
You can see all of these new features in action in the latest gameplay video:
Development is progressing as planned, and the public demo is getting closer. My current focus is on polishing the gameplay, balancing mechanics, and eliminating bugs to ensure the first public version delivers the best possible experience.
Thank you all for your continued support, feedback, and for adding the game to your Steam Wishlist. Every single Wishlist helps move the project one step closer to release.
If you haven't added the game to your Wishlist yet, I would greatly appreciate your support. It will also ensure you don't miss the upcoming public demo or future development updates.
See you in the next development update!
Source
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