In this update1
Full notes
Full DayOff: Moonriver incident update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
DayOff: Moonriver incident changes
🎮 Two Control Schemes Available — Try Switching If Movement Feels Off
If the movement ever feels a bit uncomfortable or “not quite right”, make sure to check the control settings. The game supports two different movement schemes, and they feel noticeably different.
🕹 Arcade
Classic top-down style controls
Movement is relative to the screen
Up is always up, left is always left
Great for exploration and precise positioning
🎯 FPS Style
Movement is relative to the character’s facing direction
Forward means moving where the character is looking
Feels closer to FPS or twin-stick controls
Works especially well for combat and tense situations
👉 If the controls don’t feel comfortable at first, it might just be the wrong scheme for you. Try switching it in the settings and pick the one that feels best.
Thanks for playing Day Off: Moonriver Incident đź–¤ As always, feedback on controls is very welcome!
Source
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