Full notes
Full Daymare Town update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Daymare Town changes
You can change the game language from the settings submenu.
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This is also a month-one update and besides all the languages I made some final polishing changes:
once again I tweaked the save system. Now the game looks at what is in your save folder and doesn't throw a fit if something is missing, but just calmly omits that missing thing and moves onto next savefile. Even if you still have some old savefiles from the demo - the game ingores them and is only looking for new ones, made in the official release version.
I heard that it is hard to find all the small Deus Ex cogs in chapter 3. I made it a little easier to find the one on the Ra Square...
After the egg theft in chapter 2 museum someone also decided to switch around some paintings on walls. Now they're in their right places, story telling wise.
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I think this is it. I don't see nothing else to fix or tweak to make it better right now.
But I will be on a lookout for your suggestions that might appear in comments or discussions. Maybe you'll find something else to fix.
If that happens - more updates will follow.
If not - see you in year-one update? :D
Cheers!
ms
Source
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