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Steam News27 February 20264mo ago

February Community News! 2/27/26

Dearest Defiers! It is that time for our monthly news! As we head into March, we are still progressing well on the Unreal Engine 5.7 update we informed you of last month.

In this update2

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Full Dawn of Defiance update

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What changed

0 fixes4 additions1 change0 removals
  • Maps
  • Performance
  • Gameplay
addedBugs of the MonthNow, as I have little news to add regarding this next update that we did not cover in January, I will offer you instead some very fun bugs our team is currently dealing with. Presumably if you are with us in Early Access, you are happy to peak behind the development curtain. If not, skip to the next section ;) In switching to UE 5.7, naturally a few things broke. Fixing these issues are a significant part of our team's time at the minute. On the list are various bungled HLODs, including floating terrain planes:
changedBugs of the MonthWe've also seen a return of stuck beds: Steam post imageAnd perhaps my personal favorite: unintended fashion choices appearing in character portraits… Steam post imageThese are among the more visible bugs we're addressing. Less obvious issues might include hard crashes and progress blockers, coming from unexpected changes to our weather system for instance. But worry not, we intend to have them cleaned up for your next update! We are grateful to have additional QA support from our publisher during this time, and we're grateful for all of your patience!
addedTeasers for Next QuarterLuckily, while our engineers and designers are hammering away at adjustments and fixes, many of our artists are able to work ahead on new content. Without wanting to spoil too much too early, we might have some more decor buildables headed your way after the 5.7 engine update. Take a gander at the blurred pics and place your guesses on which essential household room these new props are intended for.
addedTeasers for Next QuarterWe're also working on new weapons, but these high-poly hilts aren't just for players, and they aren’t for raid bosses....so who could they be for…?
addedTeasers for Next QuarterSteam post image And the last I will leave you with is a hint at a new mythic enemy coming sometime next quarter. Ifykyk.

Dawn of Defiance changes

addedNow, as I have little news to add regarding this next update that we did not cover in January, I will offer you instead some very fun bugs our team is currently dealing with. Presumably if you are with us in Early Access, you are happy to peak behind the development curtain. If not, skip to the next section ;) In switching to UE 5.7, naturally a few things broke. Fixing these issues are a significant part of our team's time at the minute. On the list are various bungled HLODs, including floating terrain planes:
changedWe've also seen a return of stuck beds: Steam post imageAnd perhaps my personal favorite: unintended fashion choices appearing in character portraits… Steam post imageThese are among the more visible bugs we're addressing. Less obvious issues might include hard crashes and progress blockers, coming from unexpected changes to our weather system for instance. But worry not, we intend to have them cleaned up for your next update! We are grateful to have additional QA support from our publisher during this time, and we're grateful for all of your patience!
addedLuckily, while our engineers and designers are hammering away at adjustments and fixes, many of our artists are able to work ahead on new content. Without wanting to spoil too much too early, we might have some more decor buildables headed your way after the 5.7 engine update. Take a gander at the blurred pics and place your guesses on which essential household room these new props are intended for.
addedWe're also working on new weapons, but these high-poly hilts aren't just for players, and they aren’t for raid bosses....so who could they be for…?
addedSteam post image And the last I will leave you with is a hint at a new mythic enemy coming sometime next quarter. Ifykyk.

Dearest Defiers!

It is that time for our monthly news! As we head into March, we are still progressing well on the Unreal Engine 5.7 update we informed you of last month. You can still expect that in under two months now. If you wish to know more about our reasons for working on this engine update and what to expect during this first part of 2026, definitely check out our previous community video with Game Director Tony.

Bugs of the Month

Now, as I have little news to add regarding this next update that we did not cover in January, I will offer you instead some very fun bugs our team is currently dealing with. Presumably if you are with us in Early Access, you are happy to peak behind the development curtain. If not, skip to the next section ;) In switching to UE 5.7, naturally a few things broke. Fixing these issues are a significant part of our team's time at the minute. On the list are various bungled HLODs, including floating terrain planes:

Steam post imageAnd green plastic dogs: Steam post image

We've also seen a return of stuck beds: Steam post imageAnd perhaps my personal favorite: unintended fashion choices appearing in character portraits… Steam post imageThese are among the more visible bugs we're addressing. Less obvious issues might include hard crashes and progress blockers, coming from unexpected changes to our weather system for instance. But worry not, we intend to have them cleaned up for your next update! We are grateful to have additional QA support from our publisher during this time, and we're grateful for all of your patience!

Teasers for Next Quarter

Luckily, while our engineers and designers are hammering away at adjustments and fixes, many of our artists are able to work ahead on new content. Without wanting to spoil too much too early, we might have some more decor buildables headed your way after the 5.7 engine update. Take a gander at the blurred pics and place your guesses on which essential household room these new props are intended for.

Steam post imageSteam post image

We're also working on new weapons, but these high-poly hilts aren't just for players, and they aren’t for raid bosses....so who could they be for…?

Steam post image And the last I will leave you with is a hint at a new mythic enemy coming sometime next quarter. Ifykyk.

That is all I am willing to share at this time, as measly as these teasers are. But we shall see you at the engine update with more info on what's to come next! Thanks as always for being a part of this open dev journey! Looking forward to sharing more next month!

--- Traega Monday

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Steam News / 27 February 2026

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