Full notes
Full Dawn of Corruption update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- Store
- UI and audio
Dawn of Corruption changes
With this version, the game finally has all the endings for 1.0.
I'll still be adding a few here and there but this is what I originally planned.
The big release is awfully close! With Cray's art integrated, there's only one more character missing until everyone has art.
Stay tuned, and thanks again for the support throughout the years.
Release Notes 0.12.1
Features: Added the final ending of the main story path. (Neutral Eye of the Void path) -Unlocked when equally doing corrupted and pure storylines. -Hints at background lore of the world.
Added "I of the Void" Fight Move -Unlocked with the final neutral ending. -Does world ending damage in future runs.
Added "Finale of Mastery" Achievement
Upgraded settings for custom race menus (Special Patreon Builds only)
Art: Added art for Cray (by Winty!) -Has 3 outfits and 4 emotes.
Balancing: Reduced cost to grow the imp after he joins your party.
Bugfixes: Fixed multiple issues of passage transitions being duplicated when playing in Chinese. Fixed issues where using localized languages could make you skip some "first time" sequences for encounters.
This version is NOT compatible with saves from 0.12.0, but you can restart the game with your Essence, Achievements, and Exp from older saves.
Source
Changelog.gg summarizes and formats this update. How we read updates.
