Full notes
Full Dave's Fun Algebra Class: Remastered update
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What changed
- Fixes
- Gameplay
- Balance
I feel like with this update, Cell Mode should be significantly less frustrating. I've been reading feedback through reviews and comments and I feel like I've made the gamemode much more balanced than it was before, especially with the pre-boss section.
Updates:
Fixed Prepared For Class achievement
Made Cell mode preboss and first phase much easier
Fixed Danger Meter not being anchored to the bottom right of the screen
Other gamemodes show in Cellmode title screen
Fixed framerate affecting camera speed (you might have to mess with your camera sensitivity)
Crawl no longer ends your game if they aren't chasing you
Creep is slower and visits fewer locations, resulting in a shorter lifetime
Crypt also visits fewer locations
Teleporters have been removed from the Cell mode item pool
Coins no longer spawn in Cell mode
Soda and NRG Bars now spawn in Cell mode
Text color changes in Cell mode depending on the general lighting
You now lose points for missing Null Pie shots in Cell mode
Fixed billboards updating late when looking behind you
In the finale mode for Cell mode, you now have infinite stamina
You can no longer run in the first and second phases of Cell mode
Cell's speed has been decreased in the first phase of Cell mode
Source
Changelog.gg summarizes and formats this update. How we read updates.
