Full notes
Full Data Center update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Server
- Gameplay
- Balance
- Store
Data Center changes
Improved: GPU performance - updated several models to keep amount of vertices lower.
New: Evaluation performance - you can set for yourself the budget for Evaluation in Pause Menu - Other - Evaluation FPS budget. Higher number will do the Evaluation faster but might (depend on your HW) create FPS stutter in gameplay. Lower number will Evaluate network slower but should be less noticeable in FPS drops. Default was 20.
Fix: Bottleneck calculation improvement
Fix: Evaluation cooldown 60s was 30s, and added new option 600s
New: Settings → Controls - Slider for look sensitivity when zoomed
Coop
Fix: Server duplication issue, when taking off server which was never On.
Fix: Loaded objects on ground got duplicated when picked up by host.
New: visible in progress cables.
Fix: Remove other player avatar after disconnection.
Fix: Items bought from shop did not spawn for other player
Fix: Server, sfp modules and boxes, Router sand firewalls did not resolve correct type
Fix: Loading screen for client
Source
Changelog.gg summarizes and formats this update. How we read updates.
